Arma 3
Animate - Rewrite
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Update: Sep 24, 2024 @ 2:03pm

- Added heart emote.
- Added thumbs up/down emotes.
- Added UAV terminal animation.
- Added UAV terminal beep sound.
- Added Grenade preparation sound.
- Added sounds and camera shake to emotes.
- Added contextual ready animations.
- Added possible DCO compatibility workaround.
- Added possible fix for client-side tapping.
- Added compatibility mode CBA setting for compatibility with other gesture addons.
- Added ACE hint style CBA option.
- Changed CBA initialisation method.
- Changed low sprint animation.
- Changed captive offset.
- Changed canting to allow zooming.
- Enabled some gestures when freefalling/swimming.
- Made it so ready and NVG animation doesn't play when aiming with optics that have multiple vision modes.
- Made it so handheld item models dont spawn while in helicopters.
- Made is so unconscious/dead enemies dont count as friends.
- Fixed furious masturbation bug.
- Removed Tactical keybind. (Use Ready (Auto) instead - does the same thing)
- Excluded tsp_animate_limit.pbo by default as it maybe causes a freelook bug. (Idk yet)
- Re-signed with new keys.

Update: Aug 9, 2024 @ 6:22am

- Additional changes to obstruction detection code.

Update: Aug 9, 2024 @ 5:44am

- Added optional PBO "tsp_animate_limit" to limit gun movement.
- Added code to handle ACE grenade cycling.
- Adjustable walking speed on zeus-controlled AI.
- Changed obstruction detection code.
- Prevent auto loading of mag into empty gun when unslinging.
- Fixed sussy grenade loop animation.

Update: Aug 2, 2024 @ 11:02pm

- Added smoother transitions for some animations.
- Added return animations for breach/bang gestures.
- Added CBA setting to allow sprinting with sling.
- Increased map sound volume.
- Fixed shooting from ladders in multiplayer.
- Fixed shoulder tapping CBA setting.
- Fixed issues with slings resetting ACE gunbag.
- Fixed issues with slings changing TFAR channels.

Update: Jul 18, 2024 @ 5:44am

- Added CBA option to adjust cool guy walking speed.
- Added CBA option to blacklist certain attachments from using tactical stance system.
- Removed tactical camera shake in launchers.

Update: Jul 17, 2024 @ 4:01pm

- Added signal hints.
- Added loser gesture.
- Added adjustable walking speed.
- Added check for ACE explosives.
- Added CBA option to disable tactical stance system.
- Added CBA option to disable sling system.
- Added CBA option to disable adjustable walking speed.
- Added CBA option to set default walking speed.
- Added CBA option to set max walking speed.
- Added CBA option to disable shooting from lads.
- Added CBA option to disable weapon canting.
- Added CBA option to add slings to all units by default.
- Added CBA option to disable sling scroll menu options.
- Added CBA option for hint style and distance.
- Added animation for ACE Altimeter watch.
- Added single CBA keybind for sling/unsling/swap.
- Changed most settings to be clientside.
- Removed CBA keybind for unsling.
- Removed speed changes from tsp_animate_walk.
- Removed tactical camera shake in bincoulars.
- Fixed ACE error when loading without ACE.
- Fixed CBA setting for polling rate.
- Fixed CBA setting for grenade throwing.
- Fixed sling changing/removing NVG and patches.
- Fixed attachment animation in vehicles.
- Fixed unsling animation in vehicles.
- Compatibility with NSWG2 Shoulder Tap.
- Compatibility with NSWG2 Thigh Squeeze.

Update: Jul 7, 2024 @ 9:25pm

- Increased suicide damage so that ACE medical can't prevent instant death.

Update: Jul 7, 2024 @ 12:22pm

- Fixed issues with some gestures not working without ACE.
- Added SOGPF compass, watch and map compatibility.
- Fixed suicide CBA setting.
- Fixed issue with slings and prone.

Update: Jul 7, 2024 @ 4:27am

⚙️ Added Sling Attachment Position CBA option

Update: Jul 7, 2024 @ 3:23am

🪜 Ladder dismount fix