Total War: WARHAMMER III

Total War: WARHAMMER III

True Unit Size SFO x2 - Rise of the Rat 6.3
Viser 11-20 af 22 forekomster
< 1  2  3 >
Opdatering: 23. aug. 2024 kl. 8:17
af Void

Opdatering: 28. juni 2024 kl. 8:14
af Void

50% buff to the mass of all cavalry, monsters and chariots.

Opdatering: 26. juni 2024 kl. 5:44
af Void

Updated for 5.1.0

Opdatering: 18. juni 2024 kl. 7:03
af Void

Reduced maximum drag, making the units more maneuverable.

Opdatering: 16. juni 2024 kl. 6:26
af Void

- The number of all units has been multiplied by two, except for Single Entity, some War Machines, Heroes and Lords, which have doubled HP.
- All special army abilities for Nurgle, Slaanesh, Khorne and Tzeench require double the kills to be activated. (Waaagh, Dark Elfs, Ogres special abilities for armies also require twice as many kills to activate)
- Direct damage increased by 100% against single entities.
- Direct damage for single entities increased by 100%
- All healing regeneration sources nerfed by 50% (Prevent immortal lords)
- Units with passive abilities, such as "Hellblade" require double the kills to be activated.

Opdatering: 16. juni 2024 kl. 5:38
af Void

Unnecessary rules removed in the hope of making the mod more compatible with other mods. In addition, adjustments have been made to make sure that all rules other than cosmetic effects are subscribed to the original SFO rules.

Opdatering: 16. juni 2024 kl. 5:07
af Void

FIX - Backup version restored. Rules corrected to match SFO rules.

Opdatering: 16. juni 2024 kl. 4:54
af Void

Opdatering: 15. juni 2024 kl. 14:47
af Void

Some rules removed

Opdatering: 15. juni 2024 kl. 5:31
af Void