tModLoader

tModLoader

Stronger Reforges
Showing 11-20 of 23 entries
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Update: Jun 24, 2024 @ 12:53pm

Version 0.3.7


Fixes

- Fixed Arcane showing 100x the stats

- Fixed Allrounder showing 100x the damage

Update: Jun 24, 2024 @ 6:14am

Will revert until i figure out why it doesn't work

Update: Jun 23, 2024 @ 7:53pm

Version 0.3.6

Changes

- Prefix multiplier range is now 100 - 400
- Prefix multiplier is now % instead of just some multiplier

Update: Jun 23, 2024 @ 5:38am

Version 0.3.5

Fixes

- Fixed warding tooltip showing outdated stats

- Fixed some negative stats showing up with the positive color in tooltips

- Fixed armored giving the wrong stats

Update: Jun 22, 2024 @ 8:03pm

Version 0.3.4

Changes

Tier 1 default weight 1.4 -> 2
Tier 2 default weight 1 -> 1.2
Tier 3 default weight 0.4 -> 0.3

- Jagged damage +3% -> +2%
- Jagged crit chance +3% -> +2%

- Wild damage +3% -> +2%
- Wild use speed +3% -> +2%

- Healthy move speed +3% -> +4%

- Hasty move speed +8% -> +10%

- Armored defense +3 -> +4
- Armored no longer gives +3% damage

- Warding defense +5 -> +6
- Warding now gives -3% move speed


- Godly crit chance -5% -> -10%

- Demonic crit chance +5% -> +6%
- Demonic now gives +10% use time
- Demonic no longer gives -20% knockback

- Agile no longer gives +10% damage
- Agile now gives +8% crit chance

- Zealous crit chance +15% -> +20%

Fixes

- Fixed an oversight that caused tier 3 rarity to break things in certain cases

- Fixed Move Speed increasing max speed twice

Update: Jun 21, 2024 @ 3:51am

Version 0.3.3

Fixes
- Fixed some compatability issues

Update: Jun 20, 2024 @ 12:51pm

Version 0.3.2

Additions
- Added a config for prefix multipliers

Changes
- Modified all prefixes code to make them more easy to read

- Changed all melee speed text to use speed (not localized)

- Healthy life +10 -> +15

- Rash damage -1% -> -2%
- Rash attack speed +5% -> +6%
- Rash no longer gives move speed buffs

- Lucky now gives -2% attack speed

- Allrounder defense +1 -> +2

Fixes
- Fixed allrounder multiplier being +102% instead of +2%

Update: Jun 19, 2024 @ 3:17pm

Version 0.3.1


Changes

- Allrounder damage +2% -> +1%

Update: Jun 19, 2024 @ 2:36pm

Version 0.3.0

Additions
- Added Allrounder (Tier 3 Acessory Prefix)
- Added Rash (Tier 2 Acessory Prefix)

- Added tier weights to config

Changes

- Healthy max life +20 -> +10
- Healthy now gives +3% move speed

- Wild damage +2% -> +3%

- Jagged crit chance +2% -> +3%

- Lucky crit chance +5% -> +6%

- Armored defense +8% -> +3
- Armored now gives +3% damage

- Quick use time -18% -> -24%

- Agile use time -2 -> -15%
- Agile now gives +10% damage

- Sharp damage +12% -> +14%
- Sharp crit +5% -> +7%

- Tiny use time -25% -> -30%

- Light use time -15% -> -20%
- Light now gives +20% velocity

- Legendary use time -15% -> -20%
- Legendary damage +15% -> +20%
- Legendary velocity +15% -> +20%
- Legendary no longer gives +15% knockback

- Rapid use time -25% -> -32%
- Rapid now gives -3% crit chance
- Rapid damage -10% -> -12%

- Unreal now gives +5% crit chance

- Adept mana cost -35% -> -40%
- Adept tier 2 -> 1

- Mystic use time -15% -> -18%

- Masterful damage +12% -> +17%
- Masterful now gives +4% crit chance

- Mythical now gives -10% use time

Fixes
- Fixed some buffs being multiplicative instead of additive

Update: Jun 18, 2024 @ 1:17pm

Version 0.2.0

Additions
- Added configs for toggling this mods prefixes from replacing vanilla ones