Counter-Strike 2

Counter-Strike 2

Pool Day (Arms Race)
Showing 1-6 of 6 entries
Update: Aug 11 @ 9:36am

[GAMEPLAY]
- Locked the unlocked locker, the switch between graphics is now done by a [HOLD TO USE] interaction with the clock, while being exposed in front of the pool, to mitigate the issue where switching graphics was too easy to do right after spawning as a CT (Thanks Biche)
- Adjusted location and rotation of player spawns to limit the risk of getting spawnkilled from behind

[BUG FIXES]
- Added a trigger_hurt to kill players going OOB through the clip above the hot tub (Thanks The Nubing)

Update: Jun 30 @ 7:38am

[BUG FIXES]
- Fixed a bug where inflatables were having their physic getting out of control when their deflated ragdoll touched the bottom of the pool
- Fixed a bug where players could not jump in the hot tub
- Fixed some missing textures and misplaced objects (Thanks Joaokaka1998)
- Fixed a couple of objects from the CS 1.6 version that were rendered in the sky (Thanks Aureo)

[GAMEPLAY]
- Prevented players to stand in locations that do not exist in the CS 1.6 version of the map when the switch happens (kills them)

[ART]
- Added lights in the hot tub
- Added a post process for the CS 1.6 version to reduce the brightness there

Update: Jun 24 @ 2:21pm

[BUG FIXES]
- Clipped the rooftops of the CS 1.6 version to prevent players from leaving the playable area (Thank you Lillykyu)
- Disabled collisions on the locker door with players, removed the trigger_push there that serves no purpose anymore

Update: Jun 23 @ 2:20pm

[BUG FIXES]
- Removed collision between aluminum corners and players to stop blocking players running along walls
- Fixed a bug where the players could get stuck at the bottom of the pool if they tried very hard
- Fixed a bug where players could get stuck with toilet doors closing on them (doors now open to unstuck the player)

[GAMEPLAY]
- Made the wall in the middle of the shower side higher, to match the CS 1.6 version

[ART]
- Updated Credit texture from the CS 1.6 version
- Adjusted the volume boundaries for the underwater post-process
- Updated the master post-process to add a bit of vibrance and contrast

[SOUND]
- Added sounds when interacting with a few objects (toilets, showers)

Update: Jun 12 @ 9:46am

- Clipped the rooftop to prevent players from escaping the playable area
- Increased the cooldown duration for the switch between CS1.6 / CS2 from 10s to 30s
- Made the environment lighting less warm
- Improve swimming behavior

Update: Jun 8 @ 2:54pm

Created Pool Day (Arms Race).