MADNESS: Project Nexus

MADNESS: Project Nexus

SFOD N51 Pack
Visualizzazione di 1-10 elementi su 16
< 1  2 >
Aggiornamento: 30 mar, 8:41

Patches

Aggiornamento: 25 feb, 13:44

  • Delta upgrades
    • Delta can now guard against melee weapons
    • New combo unarmed kicks at the end to disengage block
    • New handspring recovery animation to keep the crowd away
    • New rapid dagger throw attack
  • Grim84 has been moved to SDC's weapon bundle (not required)
  • FNCR parts now available for other weapons

Aggiornamento: 12 dic 2024, 16:05

Fixed Recoilless rifle holstering in the wrong place

Aggiornamento: 11 dic 2024, 12:53

More Assassin tweaks

  • Fixed assassins breaking blocks on first attack
  • Assassins no longer spam lunges, and are more defensive as a result
  • Assassins have more diversity in their select weapons

Aggiornamento: 11 dic 2024, 10:42

Assassins were a little too excited with their new move set, and have received a few tweaks to be more tame.

Aggiornamento: 10 dic 2024, 10:17

  • Stage separated to be more modular with other workshop items
  • Fix for mortar being C4'd with any offhand weapon
  • Recoilless rifle has been revamped as a held throwable with a new model
    • Weapon has only one round, but more can be added with thrown ammo bonuses
    • Weapon has a firing animation
    • Warhead now gibs anyone when corpus is broken, and heavily damages succeeding corpus block
  • Assassins now have a new melee moveset for one-handed and two-handed weapons
    • Assassins can perform their first attack from farther away, allowing for improved first strike ability
    • Last attack in combo performs a special strike
    • Assassins have 25% chance to spawn with a Ninjato, using a special reverse grip moveset
  • Officers have a new distinctive voice

Aggiornamento: 3 ott 2024, 21:37

  • Made Barrel Core fix for Nevadean Chopper (your existing choppers in inventory need to be replaced or fixed in workbench!)
  • Fix for Overwatch not firing after the first shot

Aggiornamento: 19 set 2024, 15:22

Mortars now require C4 dropped from Pointmen to be executed with a bomb

  • Attempting an execution on a mortar without C4 will result in being thrown off
  • Pointmen always carry spare charges on them
  • C4 will always be held in your off hand, and is treated as being unarmed. Won't break or encumber your swings.
  • More powerful explosion when Mortar is destroyed with this method

Aggiornamento: 16 set 2024, 12:43

Mortar death animations occupy correct slots with animation set fix

Aggiornamento: 31 ago 2024, 18:41

  • Mortars given a tiny extra amount of armor to prevent being gibbed by high caliber weapons
  • Mortars now properly play death animations when killed.
    • If killed with a round through the body, Mortars will detonate immediately