鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

Mod decryption tool
Se afișează 1-10 din 13 intrări
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Actualizare: 4 iun. 2024 @ 9:35

Emergency fix:
The mod wouldn't show up in the modlist or would appear blank due to the old soleID & namespace folder not being deleted from the debug folder on its own. Stupid game quirk basically.

Actualizare: 1 iun. 2024 @ 19:16

Changed soleID to swissTool and namespace to MOD_swissTool

Improved // fixed:
- The txt files that contain theConfMgr Class names no longer have to be copy/pasted into Program Files
- The game save folder directory is now obtained via the game API instead of being a static string.

Actualizare: 27 mai 2024 @ 13:43

Added feature:
- Decrypt and decompress game save data.

Improved // fixed:
- No longer using the garbage Threading implementations which are 24-7 buggy.

Actualizare: 26 mai 2024 @ 14:56

No changes,
I always forget to restart the game before uploading (after running Debug Mode)

Actualizare: 26 mai 2024 @ 14:54

Changes:
- Added harmony.UnpatchSelf(); to Destroy()
- Improved the UI code

Actualizare: 13 mai 2024 @ 20:13

Added an option to dump the DLC Json Data files.

Actualizare: 12 mai 2024 @ 19:35

Removed the annoying-to-remember keybinds and instead added buttons into the main menu.

Actualizare: 2 mai 2024 @ 18:00

Nothing added, just the game crashing on upload again.

It appears this mod cannot enter/exit Debug Mode twice in one runtime. Oh well...

Actualizare: 2 mai 2024 @ 17:57

Added feature:
- Dump the (live-Vanilla) game's Json files for ModExcel usage.

Actualizare: 24 apr. 2024 @ 14:09

Nothing new, but my game somehow crashed while I was uploading. So this re-upload is just to be safe.