鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

Mod decryption tool
Näytetään 1–10 / 13
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Päivitys: 4.6.2024 klo 9.35

Emergency fix:
The mod wouldn't show up in the modlist or would appear blank due to the old soleID & namespace folder not being deleted from the debug folder on its own. Stupid game quirk basically.

Päivitys: 1.6.2024 klo 19.16

Changed soleID to swissTool and namespace to MOD_swissTool

Improved // fixed:
- The txt files that contain theConfMgr Class names no longer have to be copy/pasted into Program Files
- The game save folder directory is now obtained via the game API instead of being a static string.

Päivitys: 27.5.2024 klo 13.43

Added feature:
- Decrypt and decompress game save data.

Improved // fixed:
- No longer using the garbage Threading implementations which are 24-7 buggy.

Päivitys: 26.5.2024 klo 14.56

No changes,
I always forget to restart the game before uploading (after running Debug Mode)

Päivitys: 26.5.2024 klo 14.54

Changes:
- Added harmony.UnpatchSelf(); to Destroy()
- Improved the UI code

Päivitys: 13.5.2024 klo 20.13

Added an option to dump the DLC Json Data files.

Päivitys: 12.5.2024 klo 19.35

Removed the annoying-to-remember keybinds and instead added buttons into the main menu.

Päivitys: 2.5.2024 klo 18.00

Nothing added, just the game crashing on upload again.

It appears this mod cannot enter/exit Debug Mode twice in one runtime. Oh well...

Päivitys: 2.5.2024 klo 17.57

Added feature:
- Dump the (live-Vanilla) game's Json files for ModExcel usage.

Päivitys: 24.4.2024 klo 14.09

Nothing new, but my game somehow crashed while I was uploading. So this re-upload is just to be safe.