Tabletop Simulator

Tabletop Simulator

40k Combat Patrol 10th (Scripted)
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Update: May 10 @ 12:45am

10-May-2025 : Fixed all pdf links and broken models.

Update: Aug 13, 2024 @ 2:07pm

Update: Aug 13, 2024 @ 2:03pm

14-August-2024 : Fully reworked all the models to make sure none are broken due to legacy files being deleted. Rehosted all model files in own cloud. Fixed all unit inconsistency with the long overdue report by holygarm. Added ingame hints for yellowscribe buttons.

Update: Apr 5, 2024 @ 8:33am

Update: Apr 3, 2024 @ 1:16pm

4-April-2024 : Overhauled first column of combat patrol. Fixed abilities and fixed models to be true to combat patrol, differing significantly from 40k yellowscribe, based on the comprehensive report by user : holygarm.

Update: Apr 2, 2024 @ 3:32am

2-April-2024 : Removed non-combat patrol abilities from Karagar the Blooded(World Eaters), Typhus(Death Guards), Manipulus Skand(AdMech).

Update: Mar 30, 2024 @ 9:28am

Fixed more bag naming

Update: Mar 30, 2024 @ 9:25am

Fixes some naming on bags

Update: Mar 30, 2024 @ 1:24am

30-Mar-2024 : Named all the warlords to be in line with combat patrol. Added Purge Corps Deltic-9 combat patrol for Admech with full datasheet and custom cards.

Update: Mar 28, 2024 @ 5:22am

28-Mar-2024 : Added plasmacyte to necrons, Updated custodes wound count, fixed weapon profile for tau fire team
Defaulted to hidden units to reduce load on map start.