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[4.1] Sonic The Hedgehog Mod: Remastered
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Update: Jul 12 @ 11:17am

this update and the next update will be the last smaller updates, before i take a long time again to do another big update (ignore the sukuna sonic glaze in this one btw)

- thumbnail reverted

- added many Dismantle variants and Cleave to Sukuna Sonic

- Yuji Sonic now revives as Sukuna after death

- Cleave starts a cutscene if a character is very strong (dont put me on pitchforks but it kinda kills saitama and characters like that soooo (its a joke btw i already know hes a toothpick compared to any of them))

- resprited Shibuya Yuji Sonic

- added Mighty and Ray (modern and classic!)

- putting it here cuz i forgot to in the last change note but more interactions were added

- invincibility got unnerfed kinda?? its more complicated now so ill put the information abt it at the bottom

- invincibility is now stronger depending on the form (darkspine weakest, hyper strongest, tell me if this is wrong lol)

- added Exeller

- added Sonic but with doubled shading

- buffed damage for Knuckles’ Flames of Disaster

- slightly decreased Shadow’s HP drain for some forms

- adjusted HP for some characters

- fixed the characters getting bugged out when using spindash too quickly (cooldown now)

Invincibility information: Invincibility now can get weaker/stronger at half hp depending on the middle body. If the middle body is dead, invincibility will be weaker than base invincibility. If the middle body is still alive, the invincibility will be stronger than base invincibility.

- hola

Update: Jul 5 @ 8:20am

just added a new thumbnail

Update: Jul 5 @ 7:51am

not much more characters, was more of a power-focused update

- added spindashes (WE all wanted this)

- unnerfed invincibility (invincibility is now weaker if the limb’s HP is below half)

- invincibility’s strength is now based on the character’s initial HP

- Shadow’s no inhibitors/chaos forms now drain HP

- resprited Tails, Knuckles, Mecha Sonic, Metallix, and some other characters i forgot

- added experimental transformation effects to Sonic and Classic Sonic

- holding a chaos emerald with someone who has Chaos Control abilities now gets a 2nd power menu

- added powers to Sonic and Silver (someone give me shadow ideas pls)

- added the S3&K Elemental Shields to Classic Sonic

- added more skin(s) to Sonic, Tails, and Sally

- added an animation for when Tails/ Classic Tails is flying

- added Vanilla, Yuji Sonic (has the black flash), Classic Eggman, Kolossos, Wechidna, Rewrite, Metal Sonic 3.0, and my absolutely horrible first sonic sprite

- Black Flash is now a thing for Yuji Sonic, whenever it is landed it boosts his punch and kick damage by 5 (there is a limit on how much tho)

- forms now have auras

- classic characters are now a little fatter

- fixed some base forms not setting punch damages back to base amounts

- added ability givers (punch and kick, durability, chaos control, speed)

- more stuff i probably forgot about cuz i dont keep track

- anyways go enjoy the update lol, i’ll probably do a small update next time cuz this one took way too much to make

Update: May 24 @ 9:25am

yucky small updates..........

- added Furnace

- Neo Metal resprited

- bug fixes

Update: May 20 @ 5:07pm

big update again yay!!!

- increased the length of every hedgehog character’s spines

- you can now choose between Modern or Adventure style quills for Sonic's forms

- added an interaction between Sonic & Shadow when they punch eachother (one-time)

- added Metallix and his super and hyper forms

- added Flight powers to forms/people who can use it

- added Ring collection to increase HP

- nerfed invincibility for forms

- punch/kick knockback fixed(?)

- gave Sonic, Shadow, and Silver some character specific moves

- added more Chaos Techniques

- added Seelkadoom’s Apex and Supreme forms

- added Sage with animated glitching effects

- added Sally

- added a new Bloody skin to EXE

- added the entirety of Team Hooligan

- added the entirety of Team Babylon

- gave Metal Sonic an arm blaster move

- added Nazo’s Hyper form

- more can be found in the mod’s description when you click on it in your mods list ingame!!

Update: Apr 28 @ 7:23am

small fixes n stuff

Update: Apr 27 @ 2:19pm

all teams finished hooray!!

- added Big

- added Cream

- added Omega

- added Vector

- added Charmy

- added Egg Pawn

- added Tikal

- added Chaos 0

Update: Apr 25 @ 8:35pm

new characters woahhh

- added Scourge

- added Terios

- added Shadow Android

- added Master Emerald shards

- added Emerald and Ruby functions and fixes

- added Amy and Rouge resprites

- added Shadic

Update: Apr 20 @ 5:07pm

oooo new cool stuff yayyy !!

- punch and kick powers added

- new characters: gerald, maria, eggman, blaze

- new chaos abilities for shadow

- new arm menu for mecha sonic

- new invincibility system

- nazo forms

- other cool things!!

Update: Apr 17 @ 10:20pm

dont even know what to write cuz theres alot, but ill try!!

- everyone ate some food and is no longer starving

- sprite tweaks

- new "extras" category

- proper form, skin, and expressions menus

- new forms for some characters

- removed exe