Victoria 3

Victoria 3

Syndicate - Monopolization of Trade in Victoria 3
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Update: Aug 29 @ 4:08am

Rebalanced some of the goods. AI should now be more likely to build basic Syndicate goods.

Update: Aug 26 @ 5:51pm

Updated Popneeds to work with 1.9.x

Update: Aug 22 @ 4:30am

Updated companies to work with 1.9.x

Update: May 23 @ 1:06pm

added syndicate buildings to decrees.
localization fix.

Update: Apr 15 @ 1:57am

added new boni to companies.
increased plantations output.
added some more states to construct hemp, cola nut and virginia tobacco planations.

Update: Apr 13 @ 10:31am

Updated AI strategy. AI should now try to import Syndicate goods which will help increasing trade route levels.
Cola nuts, hemp, herbs, Virginia tobacco and juniper berries can not be harvested in all states anymore.
Cola nuts: Africa
Hemp: Europe, Russia
Herbs: South Europe, China
Juniper Berries: Middle East
Virginia Tobacco: America

Privatization should now work.

Update: Mar 22 @ 3:13am

22.03.2025
Update for 1.8.6
Removed the custom pop types (ceo, scum, gangster), since it didn't work out with the new systems anymore.
Adjusted the input and output of most buildings.
Removed black markets and trade goods, because it did not make sence anymore, since you can now build in foreign countries.

Update: Jun 9, 2024 @ 11:53am

just a small typo correction

Update: May 19, 2024 @ 3:11am

a small update on localization
increased demand on input goods. increased price for sodium.

Update: May 16, 2024 @ 5:37pm

hotfix because of a wrong event that caused errors