Stellaris

Stellaris

(READ DESCRIPTION)Long Realistic Wars Updated(OBSOLETE)
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Update: Sep 12, 2024 @ 1:08am

Improved format, and compatibility

Update: Sep 12, 2024 @ 12:15am

Updated to V3.13.0 "Vela", Cosmic Storms compatibility

Update: Aug 4, 2024 @ 6:32am

Tuned devastation values, to help the problem with planets being ruined after fighting for a planet that is slightly defended

Update: Jul 17, 2024 @ 11:16pm

Big Update!
1st- Modular support, no more patches!
This mod is now modular, meaning, the patches will no longer be required for new unit mods and any unit mod will work with it.
2nd- Devastation re-balanced
Fixed Devastation so now it should tick slower. So no more smaller battles killing a bunch of pops but still leaving it where massive battles will kills pops. Also changed it where the minimum pops left on a planet is 6 instead of 3. (Note these values are subject to change, i think i've found a good spot for them but the valve can be turned up or down if people feel it has swung too far one way).
Also, this mod shouldn't have to be updated again. Maybe i can expand it and add events or something related to war but that's a maybe and i wouldn't hold my breath on it.
Thanks to @TheGamingNot for this idea, I finally went back to it and it worked, i made a stupid mistake and gave up on it, this makes things a lot easier for me and the mod.

Update: May 17, 2024 @ 10:34am

Made the thumbnails more uniform

Update: May 17, 2024 @ 10:24am

Update: May 17, 2024 @ 9:55am

Update: May 11, 2024 @ 6:52am

Updated to 3.12.1 for "The Machine Age" update

Update: Apr 24, 2024 @ 1:46pm

Updated to 3.11.3
The only file changes were the upkeep to Warplings, which were added in vanilla and are now in this mod

Update: Mar 14, 2024 @ 4:03am