Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 4: Modern Warfare DEMO
Showing 1-8 of 8 entries
Update: Mar 23 @ 12:14pm

Update: 1.1.2:

* Nerfed the weapon recoil for the M16, M16 Acog, scar-h, scar-h acog and ump45 acog

* Adjusted the weapon starting ammo to account for the M1911 ammo being changed from 7 to 8 and reduced the amount of starting ammo on the M1911 on Dawn as it was too high

Update: Mar 9 @ 6:05am

UPDATE 1.1.1:

* Fixed Campaign Description Text

Update: Mar 8 @ 5:44pm

WEAPON OVERHAUL UPDATE (1.1.0)

PATCH NOTES:
• Fixed Sound issues with ADS where they could be heard by all players in the Multiplayer lobby.
• Fixed issue where Scar-h firing sounds could only be heard from the right ear.
• Improved Shaders and Textures for all weapons (Diffuse, Normal and Spec)
• Fixed Lowered Crosshair weapon positioning.
• Set weapon scale to 1X across all display environments.
• Removed Zoom from Pistols
• Adjusted ADS weapon positions for M1911, UMP, M16, Scar and Spas12
• Reworked Master Chief’s Player Stats (Removed Shield, set health to 100 to match COD, altered movement speed and sprinting to be more like COD)
• Adjusted Aim Assist for all weapons to be closer to Aim Assist values in COD.
• Adjusted weapon optics magnification to be closer to that of COD.
• Fixed issue where “bullet casings” would not be ejected from weapons properly.
• Increased loaded ammo for M1911 and Spas-12 from 7 to 8 (and updated UI to match change)
• Altered weapon damage values to be that used in COD.
• Reworked weapon bloom system so that full auto weapons now become more accurate when ADS.
• Improved shaders for Red Dot Sight
• Possible fix for crashing issues on Multiplayer maps “Skyline” and “Meltdown”
• Reworded weapon descriptions so they could fit within scoreboard box.
• Improved Scar-H model by removing duplicate Iron Sights from base model and adding folded iron sights to Reflex and ACOG versions.
• Recreated weapon recoil system from COD for all weapons (weapons will now have vertical recoil when fired like in COD).
• Hipfire spread now properly scales with movement speed.
• Rally Points now work correctly for Campaign.

Update: Feb 14 @ 11:37am

UPDATE 1.0.3:
Updated to work with latest version of MCC (1.3385.0.0)

Update: Feb 10 @ 4:27pm

UPDATE 1.0.2:
* Removed "Skyline" and "Meltdown" Temporarily due to crashing issues.

Update: Feb 8 @ 2:20pm

UPDATE 1.0.1:
* Stability Improvements for Campaign and Multiplayer
* Buffed Movement Speed
* Removed Terminals from Campaign Maps

Update: Feb 3 @ 10:53am

* Fix Campagin Description
* Add description to campagin levels

Update: Feb 3 @ 10:27am