Operation: Harsh Doorstop

Operation: Harsh Doorstop

Operation: Desert Storm Faction Pack (ODSFP)
Viser 11-20 af 61 forekomster
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Opdatering: 8. okt. 2024 kl. 17:28

Fixed MP5 having no magazines
+ some other bullshit forgot

Opdatering: 21. aug. 2024 kl. 15:01

Fixed mortar ammo not being selectable
Changed some faction naming stuff

Opdatering: 19. aug. 2024 kl. 12:18

Changed some names of the factions in the single player menu

Opdatering: 11. aug. 2024 kl. 12:49

Fixed some issues with ammo bags and engineer construction tools not functioning properly

Opdatering: 2. aug. 2024 kl. 13:08

Opdatering: 9. maj 2024 kl. 10:13

  • Hid the debug sphere of the radios

Opdatering: 9. maj 2024 kl. 9:53

  • Fixed mortar placement tools having dummy build piece options
  • Reduced RPG-7 HEAT and AT4 base damage from 650 to 450, to help it be less oppressive to vehicles
  • Repivoted mortars to make previews better line up with the actual placed tube
  • "slomo" command now affects cooldown speeds for airstrikes and radio placements
  • Fixed construction preview flashing green occasionally when build place was not valid anyways
  • Added dynamic despawn timer to build pieces. Build pieces not interacted with after 10 minutes will despawn. Interacting with them (shooting, digging,
  • building, standing near their owning radio, etc) will reset this timer.
  • Shovels now properly display the health of build pieces they are interacting with under heavy lag conditions
  • HESCO Double Walls and Sandbag Walls now take explosive damage as intended (May have been fixed in a previous patch, but I only just now confirmed it)
  • M18 Claymore (2m cable) no longer appears as "OZM-72 (2m)" when interacting with a shovel
  • Fixed compatability issue between shovels and the OHD overhaul mod

Opdatering: 2. maj 2024 kl. 17:15

  • Fixed hesco walls and other build pieces not being replicated properly and allowing late joined players to shoot and see through them
  • Refactored mortars to use the construction system for placement, leading to more consistent behavior
  • Reworked M18 Claymores to have a visible tripwire like the OZM-72, for fairness sake
  • Increased maximum carried OZM-72 trip mines to 3 from 2
  • Increased HESCO Walls from 1000 health to 4500 health
  • Increased HESCO Walls blast resistance
  • Increased radio build radius from 40m to 120m

Opdatering: 1. maj 2024 kl. 17:45

For real now, i promise

Opdatering: 1. maj 2024 kl. 17:27

Replaced the correct asset that I mentioned previously