Arma 3
Malden Red Star Movement
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Update: Jan 15, 2024 @ 10:49am

added grenadier (light)
grenadier (m32)
rifleman (shotgun, nvg)
small revisions to facewear for some units

Update: Jan 15, 2024 @ 7:46am

the hunter scout (ak-15) now spawns with a drum mag already in his gun.
Will soon update the hunter scout (ak-15) and hunter paramedic with better fatigues

Update: Jan 15, 2024 @ 7:40am

a few changes to the newly added units polishing their loadouts

Update: Jan 15, 2024 @ 7:22am

the autorifleman (light) now spawns with a drum mag already in his gun.

Update: Jan 15, 2024 @ 7:16am

added autorifleman (RPK), the older one.
autorifleman (light)
rifleman (at, nvg)
hunter scout
hunter scout (ak-15)
hunter saboteur, demo specialist.
changed autorifleman (sa-77) look to fit in more with the rest.

Update: Jan 14, 2024 @ 1:05pm

fix for a thing

Update: Jan 14, 2024 @ 12:59pm

small change to some of the loadouts

Update: Jan 14, 2024 @ 12:55pm

changed medic (nvg) to combat life saver

Update: Jan 14, 2024 @ 9:26am

the hunter tracker now does not spawn with a drum mag in his aa40.

Update: Jan 14, 2024 @ 9:08am

changes:

asst. missile specialists had the amount of ammo they carried reduced
moved 'Hunter' to special forces tab

added:
Dmitri Sokolov and Bogdan Boranov characters.
Hunter Tracker - (shotgunner)
Huntmaster - (leader)
Hunter (CMR-76)
Hunter Paramedic
Pilot
Fighter Pilot
Asst. Autorifleman
Asst. Heavy AT
Gunner (Mk6)-(HMG)-(GMG)
Asst. Gunner (Mk6)-(HMG/GMG)
Iran-150 (Infantry and vehicle variants)
To-199 Neophron
To-201 Shikra (regular and stealth)
T-100X Futura

fun fact, the mrsm hunters are inspired by my 'aaf hunters'. they are another set of loadouts I would apply to aaf soldiers while zeusing, they're AAF's special forces, I am planning to make a mod for them.