Squad 44

Squad 44

Chapter Red: Bloody Fall
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Update: Mar 27 @ 2:56pm

Update 1.3.3. For the full changelog, see our Discord.

Update: Mar 3 @ 10:32am

Hotfix 1.3.2

Update: Mar 3 @ 3:40am

Hotfix 1.3.1. Check our discord for the full changelog

Update: Dec 23, 2024 @ 5:55am

Update 1.3 "Taifun" is live! See our discord for the full changelog.

Update: Dec 23, 2024 @ 4:30am

Update: Dec 22, 2024 @ 1:39pm

Dino fucked up

Update: Dec 22, 2024 @ 1:39pm

Update: Dec 22, 2024 @ 1:33pm

Update: Oct 4, 2024 @ 1:18am

V1.2.0 Update

Level design
  • Gave a fresh new look to Orel Outskirts
  • Added Orel Outskirts Offensive 05 (night layer with destructible lights)
  • Reworked & balanced the north-eastern zone of Orel Outskirts to prevent the GER main base from being easily sieged
  • Reworked the terrain around the north western part of the village of Mednoye to add more cover for the attacking team while they progress

Weapons
  • Added the Mosin-Nagant 91/38 carbine (shorter Mosin)
  • Gave the Mosin-Nagant 91/38 carbine to all logistic, medic, recruits and one of the two riflemen kits
  • Reworked the iron sights of the SVT-40
  • Increased the recoil & weapon sway of the DP-27 to match those of the other machine guns
  • Overhauled the Molotov Cocktail behavior
  • The buildable Maxim machine gun is no longer moveable (will be reintroduced later)

Vehicles
  • Added the Panzer I Ausf. B (light tank with twin-mounted MGs as its main weapons)
  • The Panzer I Ausf. B is available in the specialized deck and can be used by the infantry on top of the tanks of the armored squads
  • The DShK & Quad Maxim are now mounted on open-flatbeds GAZ-AAs
  • Reworked the T-60 manoeuvrability
  • The DShK & QuadMaxim GAZ-AA now have a lot more magazines (as a temporary "fix" while they can't repair/resupply on a repair station)
  • The infantry can now ride on top of the Panzer I Ausf. B
  • The infantry can now ride on top of the BA-10
  • Added more tank riding variety to other vehicles
  • Changed the viewport of the T-60 driver

Misc
  • Reworked the minimaps of Mednoye & Orel Outskirts
  • Updated the credits in the SOV FOB
  • The SOV uniforms now have their historical green collar tabs
  • Tweaked the GER buildable menu to fit vanilla standards

Sounds
  • Added a new cue for the QuadMaxim reload
  • Reworked the BM-13 "Katyusha" hisses cues
  • Removed the zoom & elevation sounds of the 53K (as they have none)

Fixes
  • The pilotkas & other hats should now be properly displayed on the SOV characters
  • The BM-13 "Katyusha" rocket hisses should now be properly played upon impact (please, I beg you, oh great Machine Spirit)
  • The soviet radio should now properly display the good sound cues
  • Added collision to the BA-10 wreck
  • Fixed the KV-1 hull machine gun shooting offset
  • Fixed the SVT-40 muzzle flash FX
  • Fixed bad LODs on palace assets
  • Fixed the SOV radio box hovering over the ground
  • Fixed the QuadMaxim GAZ-AA firing cues having the wrong attenuation
  • Fixed the BM-13 "Katyusha" rocket craters not aligning their rotation on the landscape they fall on (could still be a little buggy sometimes, will need feedbacks)
  • Fixed the haunted house easter egg not working correctly
  • Fixed the Sdkfz 251 halftracks not reaching their top speed
  • Fixed the tank commander character model clipping out of the Panzer III Ausf. G

Known issues
  • DShK GAZ-AA firing sound cues not having the correct attenuation
  • DShK & QuadMaxim GAZ-AA cannot resupply/repair on the repair stations
  • The GAZ-64 command car is part of the Soviet Space Program
  • Some animations are broken
  • The M-72 w/ DP-27 (the motorbike) has its driver sitting offset

Update: Sep 13, 2024 @ 11:10am