Operation: Harsh Doorstop

Operation: Harsh Doorstop

Delta Force: NW
51–60/68 bejegyzés mutatása
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Frissítés: 2024. jan. 6. @ 8:38

- Added classic DF towers
- Adjusted the custom AAS game mode to look like TDM
- Adjusted the ammo count HUD element

Frissítés: 2024. jan. 5. @ 11:52

Bunch of changes (WIP)

Frissítés: 2024. jan. 1. @ 12:44

- Hot fix

Frissítés: 2024. jan. 1. @ 12:31

- Removed the damage falloff curve for all primary weapons
- Added more zoom to Barrett and decreased the scope in order to match the Barrett from the DFs
- Adjusted the bullet drop force and bullet speed for the Barrett
- Removed the blur around the Barret scope. The blur on the M60 and M4 will be removed in the next update. We can tweak this part later with other cool effects, or not
- Fixed the missing cactus texture
- Adjusted gravity and speed for the M203 grenade launcher and grenade
- Reduced the M203 grenade launcher and Rocket Launcher (RPG) damage radius

Frissítés: 2024. jan. 1. @ 10:08

- Removed the damage and supression camera shake for testing purposes

Frissítés: 2024. jan. 1. @ 9:25

- Added more trees and cactus to match the original Dry Riverbed
- Changed gamemode image, map banner and thumbnail in order to test the sizes etc

Frissítés: 2023. dec. 31. @ 18:56

- Disabled the M60 (Gunner weapon) ironsight to match the DFs and balance the class between the other classes

Frissítés: 2023. dec. 31. @ 18:51

- Added an impact grenade like in the DFs
- Testing new server data image

Frissítés: 2023. dec. 31. @ 10:07

- Crosshair staying on the screen when dead and blocking menus and other screen functions seems to me fixed
- Decreased the hand grenade fuse time to be similar to the DFs impact grenade. PS: I will create a decent impact grenade in the next hours

Frissítés: 2023. dec. 31. @ 6:05

- Decreased by 70% the supression and damage screen effect
- Increased a bit the walk speed to match the classic DFs
- Faster transition to prone position (not ideal yet)
- Added map thumbnail and game mode thumbnail for testing purposes
- Changed the test map name from Beachhead to Dry Riverbed
- In order to distinguish enemies and teammates, now each team is represented by a different faction
- New values for counter-strafing movement acceleration and deceleration are being tested
- Increased the line of sight for the teammates icon over the head