Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Dynamic Troop Equipment System
Menampilkan11-20 dari 33 kiriman
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Pembaruan: 3 Jan 2024 @ 7:23pm

Fix a crash.
Add German localization

Pembaruan: 3 Jan 2024 @ 5:42am

- Mounted archers will no longer obtain weapons that cannot be reloaded on horseback.
- The criteria for prioritizing appropriate weapon types have been made more stringent.
- Cavalry upgrades no longer require horses.
- Soldiers can no longer use weapons that exceed their skill level.

Pembaruan: 30 Des 2023 @ 3:18am

Now allowing the acquisition of multiple consumable weapons (arrows, crossbow bolts, and throwing weapons) when recruiting new troops.
Corrected an issue where player-led armies and garrisons of player settlements were also using the armory.

Pembaruan: 29 Des 2023 @ 5:56am

When recruiting soldiers with multiple sets of equipment, only one set of armor will be obtained, while all weapons will be acquired. Identical weapon types will be consolidated to avoid duplicates.
Used arrows, crossbow bolts, and throwing weapons will no longer be recoverable after battle. Full quantities can be recovered only if they haven't been completely used up.
Implemented a new feature to prevent the looting of armor from the fatal injury location on soldiers.

Pembaruan: 27 Des 2023 @ 2:28am

Fix melee weapon assigned to throwing weapon slot
Fix equipment may not recovered when battle not resolved

Pembaruan: 26 Des 2023 @ 3:01am

Fix a crash on entering battle

Pembaruan: 26 Des 2023 @ 2:51am

Pembaruan: 26 Des 2023 @ 2:33am

Implemented a log system which can be enabled through the debug mode option in settings.
Resolved the problem where troops were not receiving the best available equipment.
Addressed the issue of losing horses during siege battles.
Enhanced the logic for determining weapon categories.

Pembaruan: 26 Des 2023 @ 2:32am

Pembaruan: 26 Des 2023 @ 2:32am