Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Party AI Controls
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Update: Feb 23, 2024 @ 12:04pm

V1.2.8.11

  • New Feature: Caravans are now managable by the mod
  • New Feature: Garrisons are now manageable by the mod
  • New Feature: Default Settings - Divided up into separate settings for Clan Parties, Caravans, Clan Garrisons, Kingdom Parties, and Kingdom Garrisons
  • New Option: Aggressive Patrols
  • New Option: Troops Converted Per Day
  • New Party Option: Max Troop Tier
  • New Party Option: Buy Horses
  • Hide edit order button for inactive heroes
  • Add copy/paste button to clan parties screen

Update: Jan 22, 2024 @ 11:52am

V1.2.8.10

  • Auto create clan party feature

Update: Jan 14, 2024 @ 2:01pm

V1.2.8.9

  • New Order: Besiege settlement
  • New Hero Option: Allow Sieging
  • Added a sort widget
  • Added an in army icon for each hero, and a different icon if they are the army leader, which is useful for seeing who to give orders to to command a whole army.
  • Troop Conversion option now on by default in new saves, as was originally intended.
  • Improved code for leaving armies due to option changes.
  • You can now right click on hero portraits to see their encyclopedia page.
  • More troops will show when creating a template, including mercenaries, caravan guards, and militia.
  • Added a button to show the hero's location on the map.
  • Orders will now work properly on armies.

Update: Jan 8, 2024 @ 11:46am

V1.2.8.8

  • New Feature: Access clan party inventories by talking to your clan party leaders. You can trade equipment and inventory items and there is a display for the party's carrying capacity in the top left.
  • New Order: Defend A Settlement. Stay in the garrison of the settlement. The party may make occassional visits to other settlements for food if there is not enough food in the settlement to buy.
  • Patrolling parties will defend all settlements within their patrol radius from sieges and raids.
  • Patrolling parties may make runs outside their patrol radius for food if necessary.
  • Orders will now be cleared if their target settlement is captured.
  • Parties will clear their active order if they go below 3 days of food. You will be notified in the chat log if this happens.
  • Parties will stock more food in their inventories.
  • The Select All button will appear any time you can select at least 2 items in a dialog.
  • TW dialog search fields will be cleared each time a dialog opens.

Update: Jan 7, 2024 @ 7:10am

V1.2.8.7

  • Fixed rare crash on army disbanding without a kingdom.

Update: Jan 7, 2024 @ 6:20am

V1.2.8.6

  • Removed unnecessary text notification that appeared in some cases.
  • Added localization template file for translators.

Update: Jan 6, 2024 @ 4:29pm

V1.2.8.5

  • You can now call Clan Parties to your army even while you are not in a Kingdom or are serving as a mercenary.
  • Fixed a bug where the mod was not converting normal troops to elite troops during recruitment.
  • Party orders will now be cleared when a party joins an army or when it is defeated.

Update: Dec 31, 2023 @ 7:02am

V1.2.8.4

  • New Order system: For now with the option to order patrols around friendly settlements.
  • New Show All Heroes button: Allows you to set settings for heroes that may not currently be leading a party.
  • Added Select All button to the copy paste dialog for choosing a paste target.
  • Added an options button to the clan parties screen so that it has all the options that are on the Party AI config screen.

Update: Dec 30, 2023 @ 3:34am

V1.2.8.3

  • Bugfix: Clan parties won't leave the player's army if they are forbidden from joining armies

Update: Dec 29, 2023 @ 11:19am

V1.2.8.2

  • Parties will now leave armies if you disable the setting while they are in one.
  • New Party Option: Allow Lord Prisoners: If disabled parties will release captured lords after battles.
  • Fixed crash related to UIExtender if loading a save game while in a game already.