Stellaris
Overpowered Civics Updated
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Aggiornamento: 22 set, 10:48

Aggiornamento: 4 set, 23:42

- Fixed Wondrous Vault being usable without the civic.
- Added Galactic Conglomerate to the logistics policy for Gestalts.

Aggiornamento: 4 set, 15:31

- Buildings can now be built in their proper locations.
- removed Noble jobs from High Caste building.
- High Caste and Low Caste trait now longer uses trait points.

Aggiornamento: 14 giu, 22:26

Fixed AI being able to take the civics.
Re-added Godmode (I'm still working on reworking this civic)

Aggiornamento: 23 mag, 12:01

Aggiornamento: 21 mag, 10:34

Aggiornamento: 12 mag, 6:49

Aggiornamento: 28 feb, 8:17

Aggiornamento: 21 nov 2024, 20:54

Aggiornamento: 11 nov 2024, 18:31