Stellaris

Stellaris

Overpowered Civics Updated
Viser 11-20 af 37 forekomster
< 1  2  3  4 >
Opdatering: 29. okt. 2024 kl. 13:07

Updated for 3.14

Opdatering: 18. sep. 2024 kl. 12:06

Opdatering: 18. sep. 2024 kl. 12:01

Opdatering: 19. juni 2024 kl. 1:30

Opdatering: 19. juni 2024 kl. 1:22

Opdatering: 12. juni 2024 kl. 1:35

- Added reduced leader cost/upkeep to godmode.
- Added reduced military ship build cost to several civics
- Added +5% resources from virtual pops to the The Machines civic
- Fixed Abhorrent Ascendancy low caste pops being affected by happiness

Opdatering: 22. maj 2024 kl. 22:39

- Fixed AI not building anything due to the buildings included in the mod.
- The buildings now require ascension theory technology to be unlocked.
- Influence cost was removed from all buildings in the mod and the prices are reduced.

Opdatering: 22. maj 2024 kl. 10:35

Removed the additional jobs from wondrous vault that gave strategic resources. There is a policy that you can turn on to begin gaining those jobs again.

Opdatering: 16. maj 2024 kl. 10:00

Opdatering: 16. maj 2024 kl. 1:58

Added several councilor positions to a few civics. I will add more down the line i'm not the best when it comes to adding new bonus lol.

Fixed the galactic annihilators description in game to the correct bonuses.