Stranded: Alien Dawn

Stranded: Alien Dawn

SAD_CommonLib
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Update: May 14 @ 12:43pm

Version 1.11-967

[Modding] Fixed Behaviours property base class in InvaderSpawnDef so that it can be edited.

Update: May 12 @ 12:48pm

Version 1.11-966

[Modding] Fixed hidden property arrays when matching the default values

Update: May 10 @ 8:57am

Version 1.11-965

[Modding] Fixed the log about presets being overridden.

Update: May 7 @ 2:44am

Version 1.11-964

[Debug]
* The crash dumps should now be stored in the "crashes" folder located in the game's appdata (%appdata%\Stranded - Alien Dawn\crashes)
* Added a debug action to report and remove the last crash (~/Debug/Report & Clear Crashes)

Update: May 7 @ 2:13am

Version 1.11-957

[Crash dumps]
* The crash dumps should now be stored in the "crashes" folder located in the game's appdata (%appdata%\Stranded - Alien Dawn\crashes)
* Added an action to report and remove the last crash (~/Tools/Report Last Crash)

Update: May 6 @ 7:57am

Version 1.11-956

[Modding]
* Change property item will be applied after all mods are loaded.
* Mods with modified properties will show a warning on save.

Update: May 5 @ 12:38am

Version 1.11-955

Fix for survivors never using some relaxation routines

Update: Apr 22 @ 8:54am

Version 1.11-953

[Modding]
* Buildings and other mod items with generated files cannot be disabled

Update: Apr 13 @ 1:15pm

Version 1.11-951

[Modding]
* The Mod Manager is opened via the in-game menu instead of a custom mod list.
* The Change Property mod item can be instructed not to show its value in the editor view.

Update: Apr 6 @ 1:48am

Version 1.11-950

[Modding]
* Fixed modifying the empty table in nested lists.
* HeatSourceComponent has now custom spots for Heat Source and Heat Exhaust.
* Fixed Mod Manager list corruption after mod reload.