Stranded: Alien Dawn

Stranded: Alien Dawn

SAD_CommonLib
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Opdatering: 30. nov. 2024 kl. 2:39

Version 1.06-688

Removed the new Hit Negation Modifiers and made the Hit Negation Chances modifiable instead.
All damage negation chances are shown in the UI if being positive.

Opdatering: 30. nov. 2024 kl. 2:35

Version 1.06-687

Removed the new Hit Negation Modifiers and made the Hit Negation Chances modifiable instead.
All damage negation chances are shown in the UI if being positive.

Opdatering: 29. nov. 2024 kl. 14:41

Version 1.06-685

Added a set of Hit Negation Modifiers to be used to tweak hit negation.
The direct health damage in the health conditions is now scalable.
The living creatures have "Damage Reduction" properties.
New combat reactions: "ModifyDamageReceived" & "ModifyDamageInflicted".
New weapon property "BonusDamageFromPhysical".

Opdatering: 28. nov. 2024 kl. 12:29

Version 1.05-682

All EquipResource classes have reactions and also invoke OnEquip/OnUnequip.
Fixed the discrepancy between the reactions of HappinessFactors "AnimalWasTamed" and "AnimalWasBorn".

Opdatering: 26. nov. 2024 kl. 23:55

Version 1.05-680

The mod options can have a visibility condition (e.g. show in debug mode only).
Minor fixes.

Opdatering: 26. nov. 2024 kl. 11:47

Version 1.05-678

Testing scaled health damage (debug mode only)

- 2 new combat reactions: "ModifyDamageReceived" & "ModifyDamageInflicted"
- The living creatures have "Damage Reduction" properties
- New weapon property "Bonus Damage From Physical"

Opdatering: 26. nov. 2024 kl. 11:46

Version 1.05-677

Testing scaled health damage (debug mode only)

Opdatering: 26. nov. 2024 kl. 11:13

Version 1.05-676

Testing scaled health damage (debug mode only)

Opdatering: 26. nov. 2024 kl. 11:12

Version 1.05-675

Testing scaled health damage (debug mode only)

Opdatering: 25. nov. 2024 kl. 23:15

Version 1.05-674

The auto-butcher is working for flying drones as well