Teardown

Teardown

GLARE
Viser 21-30 af 32 forekomster
< 1  2  3  4 >
Opdatering: 20. dec. 2023 kl. 0:03

Opdatering: 19. dec. 2023 kl. 23:52

- Added molten plastic particles, because mmm yummy molten plastic

Opdatering: 19. dec. 2023 kl. 23:38

- Debris is now split when it cools, if persistent debris is on
- Fixed weapon having the walking bob when player is in the air
- Secondary fire is now a much better defoliant and... is deplasticant a word?

Opdatering: 19. dec. 2023 kl. 16:30

- Foliage is now set on fire instead of having glowing debris created
- Wood and plastic now have glowing debris created much more rarely; prefer to be set on fire

Opdatering: 17. dec. 2023 kl. 5:23

- Fixed incorrect merging on debris that should be deleted
- Added options menu option to disable debris merging
- Hopefully fixed issue where invalid-sized shapes caused Z fighting with glowing debris
- Shortened ear ringing sound a bit on overcharge

Opdatering: 16. dec. 2023 kl. 8:51

- Fixed weapon being operational inside a vehicle
- Fixed weapon cursor displaying inside a vehicle and when shapes are grabbed

Opdatering: 16. dec. 2023 kl. 7:28

Opdatering: 16. dec. 2023 kl. 5:10

Opdatering: 16. dec. 2023 kl. 5:05

- Added small fire cooldown for tool swap
- Scaled shapes should no longer be turned into glowing debris; was very buggy

Opdatering: 15. dec. 2023 kl. 19:00