Garry's Mod

Garry's Mod

Half-Life 2 Leak Props: Complete
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Update: Aug 13, 2023 @ 12:54pm

* New models
props_c17/streetsign004a.mdl

* Added new model re-creations of lost hl2 beta models:
props_c17/signstreet005a.mdl
props_c17/signstreet005b.mdl
props_c17/signstreet005c.mdl
props_c17/signstreet006a.mdl
props_c17/signstreet006b.mdl
props_c17/signstreet006c.mdl
props_c17/signstreet007a.mdl
props_c17/signstreet007b.mdl
props_c17/signstreet007c.mdl
props_c17/signstreet007d.mdl
props_c17/signstreet007e.mdl
props_c17/signstreet008a.mdl
props_c17/signstreet008b.mdl
props_c17/signstreet008c.mdl
props_c17/signstreet008d.mdl
props_c17/signstreet009a.mdl
props_c17/signstreet009b.mdl
props_c17/signstreet009c.mdl
props_c17/signstreet009d.mdl
props_c17/signstreet009e.mdl
props_c17/signstreet009f.mdl

Update: Jan 8, 2023 @ 11:11am

* Fixes
- Updated models/props_rooftop/rooftop_Set01a.mdl to use a unique material directory to fix accidental HL2 overlap.
- Removed materials/models/props_wasteland/concretewall064b as it overwrote HL2's and goes unused by the model pack.
Special thanks to Vee for pointing these out!

* Misc
- Removed redundant materials/models/props_rooftop/rooftopcluster01a.vtf and vmt
+ Updated surfaceprop from metal to wood for models/props_c17/playground_sandbox.mdl

Update: Jan 7, 2023 @ 7:17pm

* New Files & Changes
+ Updated materials/models/props_borealis/dishes.vtf to the updated version recently found.

+ Added combine_turrets/ground_turret_base.mdl

+ Added extras/info_lambda.mdl

+ Added gibs/airboat_broken_base.mdl
+ Added gibs/airboat_broken_fan.mdl
+ Added gibs/airboat_broken_frame.mdl
+ Added gibs/airboat_broken_pontoon.mdl
+ Added gibs/airboat_broken_steering.mdl

+ Added props_borealis/ketchup01a.mdl
+ Added props_borealis/mustard01a.mdl
+ Added props_borealis/shavingrazor01a.mdl

+ Added props_buildings/project_destroyedbuildings02.mdl
+ Added props_buildings/project_destroyedbuildings02_skybox.mdl
+ Added props_buildings/project_destroyedbuildings03.mdl
+ Added props_buildings/project_destroyedbuildings04.mdl
+ Added props_buildings/row_church.mdl
+ Added props_buildings/row_corner_2_fullscale.mdl
+ Added props_buildings/row_gov.mdl
+ Added props_buildings/row_gov_fullscale.mdl
+ Added props_buildings/row_hill_cluster_fullscale.mdl
+ Added props_buildings/row_industrial_cluster_fullscale.mdl
+ Added props_buildings/row_res_1_ascend_fullscale.mdl
+ Added props_buildings/row_upscale_fullscale.mdl

+ Added props_building_details/building_template002_window.mdl

+ Added props_c17/mining_cart001a.mdl
+ Added props_c17/pillarcluster_001e.mdl
+ Added props_c17/playground_sandbox.mdl
+ Added props_c17/stand01a_lab.mdl with proper physbox
+ Added props_c17/SuitCase002a.mdl
+ Added props_c17/SuitCase003a.mdl

+ Added props_canal/boat002a.mdl
+ Added props_canal/bridge_pillar01.mdl
+ Added props_canal/canal_bridge03d.mdl
+ Added props_canal/generator_panel01.mdl
+ Added props_canal/refinery_01.mdl
+ Added props_canal/refinery_02.mdl

+ Added props_lab/crematorhead.mdl
+ Added props_lab/dogobject_glassjug01.mdl
+ Added props_lab/labprops.mdl
+ Added props_lab/labshelf001.mdl
+ Added props_lab/monitor01d.mdl
+ Added props_lab/suitcase.mdl
+ Added props_lab/watercooler.mdl

+ Added props_rooftops/sign_rus*

+ Added props_trainstation/TrackSign04.mdl
+ Added props_trainstation/TrackSign05.mdl
+ Added props_trainstation/TrackSign06.mdl
+ Added props_trainstation/trainstation_columncluster001a.mdl
+ Added props_trainstation/trainstation_postcluster001a.mdl
+ Added props_trainstation/Traintrack003b_15deg.mdl
+ Added props_trainstation/Traintrack003c_oneovertwo.mdl

+ Added props_vehicles/tire001d_car.mdl

* Fixes

* Misc
- Removed redundant props_c17/awning002.phy
- Removed redundant props_c17/briefcase001a.phy
- Removed redundant props_c17/fence01a.phy
- Removed redundant props_c17/fence01b.phy
- Removed redundant props_c17/fence02a.phy
- Removed redundant props_c17/fence02b.phy
- Removed redundant props_c17/fence03a.phy
- Removed redundant props_c17/fence04a.phy
- Removed redundant props_c17/fountain_01.phy
- Removed redundant props_c17/lamppost03a_off.phy
- Removed redundant props_c17/lamppost03a_on.phy
- Removed redundant props_c17/lampshade001a.phy
- Removed redundant props_c17/light_cagelight01_off.phy
- Removed redundant props_c17/light_cagelight01_on.phy
- Removed redundant props_c17/light_cagelight02_off.phy
- Removed redundant props_c17/light_cagelight02_on.phy
- Removed redundant props_c17/light_magnifyinglamp02.phy
- Removed redundant props_c17/truss03a.phy
- Removed redundant props_c17/truss03b.phy

- Removed conflicting props_c17/traffic_light001.mdl

Update: Oct 3, 2021 @ 11:19am

Added:
* props_wasteland/pipe01_lcurve01.mdl
* props_wasteland/pipe02_lcurve01.mdl

Update: Sep 12, 2021 @ 12:05pm

* Fixes

+ models/gibs/antlion_gib_large_2_old.mdl - Clean up envmap behavior a bit
+ models/gibs/antlion_gib_large_3_old.mdl - Clean up envmap behavior a bit

+ models/props_airex/airvent01.mdl - Use env_cubemap instead of combine env map
+ models/props_airex/pistons01.mdl - Use env_cubemap instead of combine env map

+ models/props_borealis/light_fluorescent01_off.mdl - Remove envmap from metal part
+ models/props_borealis/light_fluorescent01_on.mdl - Remove envmap from metal part
+ models/props_borealis/light_fluorescent02_off.mdl - Remove envmap from metal part
+ models/props_borealis/light_fluorescent02_on.mdl - Remove envmap from metal part
+ models/props_borealis/shrimp_base001.mdl - Fix checkboarding due to incorrect texture path.

+ models/props_c17/barrel##a.mdl - Update envmap
+ models/props_c17/columnbase002a.mdl - Remove envmap
+ models/props_c17/columnmiddle002a.mdl - Remove envmap
+ models/props_c17/columnmiddle002b.mdl - Remove envmap
+ models/props_c17/columnmiddle002c.mdl - Remove envmap
+ models/props_c17/columntop002a.mdl - Remove envmap
+ models/props_c17/consolebox05a.mdl - Recompile. Use hl2 leak texture instead of hl2 retail to show original envmapmask.
+ models/props_c17/light_chandelier03_on.mdl - Fix incorrect envmapmask
+ models/props_c17/post01.mdl - Use env_cubemap instead of combine env map
+ models/props_c17/statue_breenbust.mdl - Use env_cubemap instead of combine env map
+ models/props_c17/tools_vise01a.mdl - Recompile. Use hl2 leak texture instead of hl2 retail in order to show original envmapmask. Fix missing LODs.

+ models/props_wasteland/sub_rib1_brace.mdl - Remove envmap
+ models/props_wasteland/sub_rib1_left.mdl - Remove envmap
+ models/props_wasteland/sub_rib1_right.mdl - Remove envmap
+ models/props_wasteland/sub_rib2_brace.mdl - Remove envmap
+ models/props_wasteland/sub_rib2_left.mdl - Remove envmap
+ models/props_wasteland/sub_rib2_right.mdl - Remove envmap
+ models/props_wasteland/sub_rib3.mdl - Remove envmap
+ models/props_wasteland/sub_rib4_brace.mdl - Remove envmap
+ models/props_wasteland/sub_rib4_left.mdl - Remove envmap
+ models/props_wasteland/sub_rib4_right.mdl - Remove envmap
+ models/props_wasteland/sub_rib5_brace.mdl - Remove envmap
+ models/props_wasteland/sub_rib5_left.mdl - Remove envmap
+ models/props_wasteland/sub_rib5_right.mdl - Remove envmap
+ models/props_wasteland/sub_stabilizer_left.mdl - Remove envmap
+ models/props_wasteland/sub_stabilizer_right.mdl - Remove envmap

* Misc
+ Remove materials/models/props_combine/combinecrane003 textures since they overwrite HL2

Update: Mar 3, 2019 @ 4:26pm

Updated truck001a_cab to have second model skin available along with correct LODs.

Update: Jan 23, 2019 @ 8:15am

re-added tree_card_clump texture.

Update: Nov 29, 2018 @ 2:29pm

Fixed texture conflict that caused some shrubs to appear grey instead of black.

Update: Nov 14, 2017 @ 3:31pm

Fixed foliage grass props, added trainstation and interior props.

Update: Nov 14, 2017 @ 8:28am

Added more props_wasteland old variants.