Dwarf Fortress

Dwarf Fortress

Advanced Agriculture
Showing 11-20 of 68 entries
< 1  2  3  4  5  6  7 >
Update: Aug 18 @ 2:03pm

4.3 Added SWAMP_TROPICAL_SALTWATER to coconut palm and mangrove to provide some trees in tropical saltwater swamps.

Update: Aug 17 @ 3:23pm

4.2 Fixed graphics error report from BAYBERRY still having graphics token for growth BAY_LEAVES (which is now on WAX_MYRTLE). Fixed graphics error report about missing cattails (removed AA_ prefix).

Update: Aug 16 @ 6:54pm

4.1 Returned missing papyrus sheet reaction.

Update: Aug 16 @ 6:13pm

4.0
Updated with new dye materials for DF 52.03.

Split BAYBERRY into BAYBERRY (tropical wine-producing species) and WAX_MYRTLE (temperate wax-producing species).
- Added wax myrtle wax and soap.
- Added plant wax extraction generic and specific reactions.
- Wax myrtle fruit graphic provided by ryno.

Added beeswax soap.
Added chestnut coffee.

Changed cattails to a shrub instead of a grass (moved plant changes from ABV to AA).
- This adds cattail ale, paper, starch, and thread.
- Cattail graphics by ryno.

Changed reaction identifiers to include the material ID to avoid duplicate object errors on plants with multiple reactions of the same type.

New work order types available for import and customization.

Update: Jul 26 @ 7:55am

3.15 Changed material template IDs to include mod initials to prevent duplicate template errors with other mods.

Update: Jul 23 @ 2:09pm

3.14 Actually fixed generic wool spinning reaction. Added WORLDGEN_ENABLED and/or FORTRESS_MODE_ENABLED to a few missed generic reactions.

Update: Jul 22 @ 5:14pm

3.13
Fixed wool spinning generic reaction.
Distillation extracts (gnomelight and golden salve) now use vials instead of barrels.
Added new generic reactions in the still for distillation extractions (Uses MRP EXTRACT_MAT.)
Changed vanilla oil pressing reaction to create five oil at a time.
Added new generic reaction for pressing oil into a barrel.
Added new reaction tokens from DF 52: WORLDGEN_ENABLED and FORTRESS_ENABLED.
- This means Advanced Agriculture Compatibility Patches will no longer be required going forward.
- Mods which add plants will still require individual patches.

Update: Jun 12 @ 4:55pm

3.12 Shortened the growth duration of single-season crops to make it less difficult to plant and harvest them in time. Affected crops - beet, bitter melon, and cucumber.

Update: Mar 8 @ 7:00pm

3.11 Fixed MAKE_SHEET category lacking a CATEGORY_NAME. Added PREFSTRINGs back to wild plants. Thanks to ryno and Nactarune for pointing these out.

Update: Mar 8 @ 6:57pm

Revert due to error in mod info.txt file causing loading issues.