RimWorld

RimWorld

MIM - WH40k Adeptus Astartes Core
Showing 111-120 of 144 entries
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Update: Feb 7, 2024 @ 9:38pm

08/02/2024: Update CE patches for updated Necron factions.

Update: Feb 6, 2024 @ 10:25pm

[Auto-generated text]: Update on 2/7/2024 3:25:08 PM.

Update: Feb 6, 2024 @ 10:00pm

07/02/2024: Retrospective: Fix errors when DLCs (Biotech / Ideology / Royalty) not enabled. Check WH40k Core mod's update history for the details.

Update: Feb 6, 2024 @ 4:06am

06/02/2024: #2 Ability tuning for Black Templars

Update: Feb 5, 2024 @ 8:07pm

06/02/2024: NPC pawn weapontags updated.

Update: Feb 3, 2024 @ 4:28am

[Auto-generated text]: Update on 2/3/2024 9:28:23 PM.

Update: Jan 29, 2024 @ 9:37am

30/01/2024:
- Balancing: Melee Hit Chance / Dodge Chance / Shooting Accuracy Pawn values revised - previously 10 to 30% multiplied to pre-processing, but now add 300 to 1200 to pre-processing values. (Target: Hediff / Ideo Roles / Apparels)

Update: Jan 23, 2024 @ 8:13pm

24/1/2024: CE - Shield stat revised to fit with CE system. Now you can use any material that is marked as Steeled, and armor multiplier is 14 (existing balistic armor has 8).

Update: Jan 23, 2024 @ 3:57am

23/1/2024: #2
- Warcasket related codes and patch operations moved to the WH40k Core mod for the better SOS2 compatibility management.

Update: Jan 23, 2024 @ 2:00am

23/1/2024: XML tuning for Minotaurs #3