SpaceEngine

SpaceEngine

The Plutonian Empire Universe (Compat)
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Update: Sep 4 @ 6:33am

1.6.1: Added clutter to Pisces Centauri, and maybe tweaked a few other systems.

1.6.0: Overhauled Hadeus. Lilith and Hades now have a 3 magnitude difference, not two. As such any saved locations in this system are now broken and will need to be updated. Additionally, superfluous code has been removed from multiple files. Comment if you see any errors in the game. :)

1.5.3: (Mostly) finished palettes.

1.5.2: Added new palettes for terras (wet terras, ferrias, and carbonias).

1.5.1: Updated palettes and added new ones for deserts (arid carbonias, ferrias, and terras).

Update: Aug 16 @ 5:09pm

1.6.0: Overhauled Hadeus. Lilith and Hades now have a 3 magnitude difference, not two. As such any saved locations in this system are now broken and will need to be updated. Additionally, superfluous code has been removed from multiple files. Comment if you see any errors in the game. :)

1.5.3: (Mostly) finished palettes.

1.5.2: Added new palettes for terras (wet terras, ferrias, and carbonias).

1.5.1: Updated palettes and added new ones for deserts (arid carbonias, ferrias, and terras).

Update: Jul 27 @ 5:23am

1.5.3: (Mostly) finished palettes.

1.5.2: Added new palettes for terras (wet terras, ferrias, and carbonias).

1.5.1: Updated palettes and added new ones for deserts (arid carbonias, ferrias, and terras).

Update: Jul 20 @ 5:53am

1.5.2: Added new palettes for terras (wet terras, ferrias, and carbonias).

1.5.1: Updated palettes and added new ones for deserts (arid carbonias, ferrias, and terras).

Update: Jul 3 @ 8:37am

1.5.1: Updated palettes and added new ones for deserts (arid carbonias, ferrias, and terras).

Update: Jul 3 @ 8:10am

1.5.1: Updated palettes and added new ones for deserts (arid carbonias, ferrias, and terras).

Update: Apr 20 @ 12:53pm

1.5.0: SE's default parameters for climateForest and ClimateGrass are wrong. I swapped the values for more realism. I also added basic "easter egg" systems from Microsoft Space Simulator, and generated basic StarGen systems around some binaries and nearby exo-planet hosts.

1.1.4: Updated palettes to support changes to the modular Sol System addons (Available separately.)

1.1.3: Renamed a planet and it's moons.

1.1.2: Reduced brightness of Belle Hades' city lights, and commented out it's temperature clamps.

1.1.1: Removed RM.pak as it no longer works for some people after the latest SE updates.

1.1: Added dependencies for extra mods.

1.0: Initial Release

Update: Jul 2, 2024 @ 10:33pm

1.1.4: Updated palettes to support changes to the modular Sol System addons (Available separately.)

1.1.3: Renamed a planet and it's moons.

1.1.2: Reduced brightness of Belle Hades' city lights, and commented out it's temperature clamps.

1.1.1: Removed RM.pak as it no longer works for some people after the latest SE updates.

1.1: Added dependencies for extra mods.

1.0: Initial Release

Update: Jan 19, 2024 @ 4:18am

1.1.3: Renamed a planet and it's moons.

1.1.2: Reduced brightness of Belle Hades' city lights, and commented out it's temperature clamps.

1.1.1: Removed RM.pak as it no longer works for some people after the latest SE updates.

1.1: Added dependencies for extra mods.

1.0: Initial Release

Update: Jan 7, 2024 @ 7:44pm

1.1.2: Reduced brightness of Belle Hades' city lights, and commented out it's temperature clamps.

1.1.1: Removed RM.pak as it no longer works for some people after the latest SE updates.

1.1: Added dependencies for extra mods.

1.0: Initial Release