Total War: ROME REMASTERED

Total War: ROME REMASTERED

77BC (Beta)
Ergebnisse 1–10 von 26
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Update: 6. Apr. um 9:10

v1.5.5 (4/6/25) (Lanjane)
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- Improved campaign movement distance from 99 to 120
- Changed unit melee lethality to 1 for faster battles (was 0.2-0.5 average) (made backup file)
- Halved the building construction times
- Fixed invisible Nabataean ship
- Buffed armor for Equites Hispanorum from 2 to 12 to match the unit look
- Buffed armor of Hispanic Legionaries from 0 to 3 (helmet)
- Reduced upkeep of all remaining generals bodyguards to 0
- Fixed model of Sertoriani bodyguards (wrong shield) - replaced shield model
- Fixed a few corrupted unit textures
- Fixed models that had more than 12 mesh objects
- Fixed typo in export_units causing error in logs
- Scutarii: renamed to Scutarii Spearmen, armor buffed from 7 to 11, upkeep increased to 260
- Hispanic Legionaries (Sertoriani unarmored version) require 1 turn to recruit
- Roman Legionary units require 2 turns to recruit
- Legionary units have defence skill buffed by 5
- Sertoriani faction now can build Roman minor temples like SPQR
- Added folder assets/eb to store Europa Barbarorum materials (shorter names, no empty error message on start)
- Smaller watchtowers and mines models
- Transparent bases under settlement and port models
- Fixed duplicate farms in Buridava
- Increased the number of soldiers in foot skirmisher squads from 20 (100) to 30 (150)

Update: 13. Aug. 2024 um 14:53

v1.5.4 (8/13/24)
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- Added missing ancillary string (marcus_porcius_cato_minor).

Update: 4. Juli 2024 um 5:42

v1.5.3 (7/04/24)
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- Added ability for all roman factions to recruit assassins.
- Added ability for all roman factions to recruit Italian AOR troops (Latin Velites, Italian Skirmishers and Latin Infantry) from roman barracks buildings.
- Added missing slave unit card for Commilitones (bodyguard unit).

Update: 1. Juli 2024 um 10:25

v1.5.2 (7/01/24)
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- Added functionality to spawn Cohors units (one Cohors Prima Legionarius, six Cohortes Legionarius) when recruiting a cavalry bodyguard unit from the Dilectus building. Only applicable for the following factions - SPQR and Sertorians.

Update: 30. Juni 2024 um 9:56

v1.5.1 (6/30/24)
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- Changed named character and lesser general strat map models for roman rebels faction so they don't look like barbarians.

Update: 23. Apr. 2024 um 13:52

v1.5.0 (4/23/24)
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- Fixed typos in some "turncoat" ancillaries (Carthaginian and Greek ancillaries).
- Fixed a bug with Greek Turncoat ancillary trigger (it was triggering for nomad cultures).
- Added Nomad Turncoat ancillary and trigger.
- Fixed some typos in unit descriptions for some naval units.

Update: 16. Apr. 2024 um 15:36

- Upscaled textures for all strat map units.

Update: 16. Apr. 2024 um 14:55

- Upscaled textures for all battle map units.

Update: 1. Apr. 2024 um 16:02

- Made Cohors Evocata unit recruitable for roman culture factions if Civium Romanorum building is present.
- Fixed missing unit cards for Helvetii boats and large boats.

Update: 14. März 2024 um 12:19

v1.4.6 (3/14/24)
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- Changed empty settlement banners for slaves (all cultures).
- Milites Catilinae (Catilina Legionaires) are now recruitable by Rebels faction in certain settlements after Marian Reform (Res Publica Expand) event.