Squad
[9.0+][Vote] IncredibleCrazyMode - Squad Next Generation
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Update: Sep 7, 2024 @ 8:33pm

## 3.0 (2024-09-08)

### New

- Helicopter fastrope and parachute
- New vehicle Z-9 helicopter. A total of 3 paint jobs (Army Black, Navy White, CMG). 3 mounts (unarmed, 57mm rockets, 23mm guns) Armed versions are randomly distributed
- PLA series units, the first helicopter is all changed to Z-9, other types of helicopters will only appear in units with helis >= 2
- Weapon and vehicle skin switching (shift+i)

### Improvements

- Fall damage reduction
- BAF/CAF/ADF engineers add a c4

### Bug fixes

- IMF defensive tank spawn time error
- MI-8-TV pilot hand animation error

Update: Aug 26, 2024 @ 5:59pm

## 2.35 (2024-08-27)

### New

- Training ground helicopter optimization
- Super helicopter (third person view switch, HUD, higher health)
- Super repairman who can repair vehicles immediately
- High tickets version of Seed_AlBasrah
- New layer ICM_Seed_BlackCoast_TANK-v1
- New layer ICM_Seed_Gorodok_TANK-v1
- New layer ICM_Seed_Narva_IFV-v1
- New layer ICM_Seed_Narva_TANK-v1

### Improvements

- INS motorized now has BMP1 pickup truck

### Bug fixes

- Infantry drone cannot be used
- Seed layer Team1 vehicle error

Update: Aug 20, 2024 @ 10:47pm

## 2.34 (2024-08-21)

### New content

- Remove skylight shadows (default off, configurable)
- Remove half shadows (default off, configurable)
- Minimum distance of fog (default off, configurable)
- New vehicles Land battleship in seeding layers
- New naval seeding layer ICM_Seed_AlBasrah_NAVY-INV
- New naval seeding layer ICM_Seed_Mutaha_NAVY-v1
- New naval seeding layer ICM_Seed_Tallil_NAVY-v1

### Improvements

- Assault boats can also be operated by the co-pilot
- Floor construction area optimization, can be placed in water
- Crescent sandbag construction and stacking area optimization
- Special forces and armored units for defenders weakened
- Other balance adjustments

### Bug fixes

- Game crashes after BTR90 is destroyed

Update: Aug 20, 2024 @ 6:36pm

v2.33

Update: Aug 17, 2024 @ 6:38pm

## 2.32 (2024-08-18)

### New

- Removed shadows (off by default, configurable)
- New unit VDV-Spteznaz (light infantry, special forces)

### Improvements

- Crescent sandbags are more suitable for static weapons and can be stacked
- Log walls can be stacked

### Bug fixes

- ICM_Logar_Seed_v1 lighting error
- USMC SL04 weapon icon error
- Prompt appears twice after the player joins
- Restricted zone prompt is still displayed after death
- Infantry drone time calculation error

Update: Aug 9, 2024 @ 5:58pm

## 2.31 (2024-08-10)

### New

- New layer ICM_Seed_SQU-Assault_INF-Sniper
- RNI new vehicle BTR-90
- PLA light infantry changed to special forces
- Unit organization icon updated
- New training ground, unlimited time. (layer name changed)

### Improvements

- Amphibious assault unit rebalance
- Infantry seeding layer game time changed to configurable (default 25 minutes)
- Small layer siege mode game time changed to 45 minutes
- ICM_Sanxian_invasion_v2 Team1 restricted to amphibious assault
- All seeding layers turned on vehicle squad approval restrictions
- ADF mechanized units changed to motorized units
- CHN flag returned

### Bug fixes

- Auto-build function, can't be turned off after the game ends
- ICM_Anvil_Invasion_v2 Preparation area error
- ICM_Seed_AlBasrah Team2 respawn point error
- ICM_Seed_SQU-Assault_INF Team2 missing ladder
- ICM_Seed_Mutaha Preset FOB depth increased
- ICM_Seed_CastleInSky_HELI Added protection zone

Update: Jul 30, 2024 @ 6:42pm

## 2.3 (2024-07-31)

### New

- The French faction has returned. If you do not install the French MOD, please disable the FRA_ICM faction in server configuration
- New faction Austrian Wehrmacht 1985

### Improvements

- ICM_Seed_PPGOld_INF-v1 Team2 is strengthened
- ICM_Seed_SQU-Assault_INF Team2 adds bunkers
- US 1985 adds more optical sight M16s
- BAF mechanized units restore tanks
- Motorized units weaken vehicles
- MEA SL's G3A4 adds a front grip
- MEA SL adds G3SG1
- PLANMC SL adds QBU88
- USMC SL adds optical sight M27

### Bug fixes

- Seeding layer causes server crash during voting
- The automatic build function can build fortifications during staging phase
- Co-pilot, you can start the engine and drive directly during staging phase
- ICM_Anvil_Invasion_v2 staging area error
- ICM_SeedINV_AlBasrah_IFV Team1 helipad error
- ICM_AlBasrah_Invasion_v1 Team1 vehicle spawn point error

Update: Jul 22, 2024 @ 7:30pm

## 2.2 (2024-07-23)

### Map layers

- Standardized naming of seeding layers, see the map table for new names
- In seeding layers, infantry layer is limited to 30 minutes, vehicle layer is limited to 45 minutes, and AlBasrah layer is limited to 120 minutes
- seeding layers support voting, you cannot choose your faction except for the vanilla seeding layers
- New layer ICM_Seed_Manic-DamAdmin_INF
- New layer ICM_Seed_Manic-Trench_INF
- New layer ICM_Seed_Manic-Trench_INF-Sniper
- New layer ICM_Seed_Mutaha_INF-v1-BattleRifle
- New layer ICM_Seed_Mutaha_INF-v2-1985
- New layer ICM_Seed_PPGOld_INF-v1
- New layer ICM_Seed_PPGOld_INF-v2
- New layer ICM_Seed_PPGOld_INF-v2-Sniper
- ICM_Seed_AlBasrah Team2 airport spawn point changed to permanent spawn point
- ICM_Seed_Mutaha added preset FOB
- ICM_Seed_SQU-Assault_INF Team2 added protected zone, terrain modified

### Improvements

- PLA unit icon modified
- All infantry SLs are equipped with shovels
- Guns compatible with Zeus module
- Seeding layers single-person FOB placement
- PLANMC general-purpose machine guns unified to Type 88
- M38 M110 horizontal recoil reduced
- ADF mechanization, RNI synthesis, PLA synthesis vehicle enhancement
- Motorized unit defender vehicle enhancement
- BAF mechanized unit replaced tanks with FV520
- VDV armored unit replaced 1 tank with 2 SDM-1

Update: Jul 3, 2024 @ 8:52am

v2.11

Update: Jul 3, 2024 @ 12:55am

## 2.1 (2024-07-03)

### New

- Automatic key pressing, press Alt+0 to automatically build, press Alt+- to automatically dismantle
- The co-pilot shows the direction of vehicle
- New deployable hollow floor
- Seed layers can build buildings
- Seed layers add super SL and super rifleman (with fast shovel and repair tools)
- New layer ICM_SeedIFV_BlackCoast_v1
- New layer ICM_SeedIFV_Gorodok_v1

### Improvements

- Seed layers can build 3 repair stations per FOB
- Seed layers terrain optimization
- BAF armored unit FV510 -1
- VDV mechanized unit MDM -1

### Bug fixes

- RNI SL0304 missing rally point
- Vehicle handbrake display error