Left 4 Dead 2

Left 4 Dead 2

Mayo's Modified Talker
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Update: Jun 8 @ 2:38pm

Hotfix

Update: Jun 8 @ 1:31pm

- Improved AutoPlayerLostCall
- Removed The Passing exclusive InCapBounce/ChargerBeatsNick rules (now just uses one ruleset for both The Passing & custom campaigns)
- Added some more responses to MyNameIs
- Added a few more IncappedExertion lines
- Added 1 to 2 KillTankNotHealthy lines to Coach, Ellis & Rochelle
- Moved some L4D1 GoingToDie lines
- Zoey's L4D2 character specific LookOut lines are now less common when she's a survivor herself
- Removed ConceptPlayerHeardTank (only L4D2 Survivors had this, just use ConceptPlayerWarnTank)
- Fixed not using the normal PlayerHeard lines on the Whitaker Survival Map when using a vocalizer
- Some optimization (removed duplicate response rules)
[From Beel]
- Bots will no longer say anything if you look at them during an Ellis story
- Added RiotShield spot/pickup lines

Update: May 10 @ 2:28pm

- Survivors will now always use HurtCritical lines when taking fire damage (normal pain sounds are too light, and I find IncapacitatedInjury lines too annoying)
- Survivors will now use HurtCritical lines while hanging (unless below 100 HP)
- Removed TimeSinceGroupInCombat20 requirement from PlayerSuggestHealth (requirement is already on the initial activation, making this pointless)
- CoachCoaches, ReviveFriendDownFinal & PlayerSuggestHealth now use 'SubjectIs' instead of 'FromIs'
(only difference is that the character specific lines can be said when using a vocalizer)
- Fixed the L4D2 Survivors not making any pain noises when scratched by a Jockey
- Added a rare PlayerVomitExpired line to Louis
- Added missing Help lines in PlayerHelp
- Standardized Pain & CommentJockey line requirements
- Added missing 'IsNotMap' requirements on Rochelle's PickupUpExplosiveAmmo, PickupUpExplosives & PickupUpIncendiary lines

Update: Apr 22 @ 1:12pm

Hotfix (forgot odds for Coach's GoingToDie reactions)

Update: Apr 22 @ 12:54pm

[Taken from GitHub]
- Optimized GoingToDie Coach reaction logic (as a bonus, Coach can now comment on map-specific GoingToDie lines & clones of himself)
- Fixed Coach's _C3M1CrazyMilitants being unused
- Added missing Nick rule for 2Alive ElevatorHello
[From Beel]
- Added cooldown to FriendNeedsHelp

Update: Apr 11 @ 11:59am

- Swapped some of Bill's LedgeHangStart & LedgeHangMiddle lines
- Moved a rare Louis LedgeHangStart line to LedgeHangMiddle (also removed odds)
- Added a few MeleeSwing lines for Coach when interrupting the revive when hanging

Update: Apr 3 @ 3:04pm

- Added a NotHealthy Tank KillConfirmation line to Nick
- Fixed KillThatLight response timing to one of Zoey's HeardWitch lines
- Removed odds of Louis' HeardWitch07 line
- The Parish Survivor outro lines will now always play as long as everyone survives
- Added unused LedgeSlip/Shoved lines when interrupting the revive on a hanging Survivor (except Coach as his lines are not in his game_sounds_coach file)
[From Beel]
- Survivors who say HeardWitch can sometimes follow-up with KillThatLight themselves (like pre-TLS)
- Whitaker can now Nag Survivors more than once to go get the cola

Update: Jan 13 @ 12:31pm

- Removed/Replaced the generic KillConfirmation "Got it!" lines when picking up a gas can for the L4D2 survivors
- Revamped some of the Transition lines
- Francis can now also remark on Coach & Ellis being left behind instead of only with Nick
- Added uncommon Louis CaughtVomit reaction
- Francis can now rarely say his canadian special lines outside of Crash Course
- Added a Francis DeathOne/TransitionSolo line
- Added rare Zoey DeathOne line
- Fixed Coach knowing Nick's name if he dies before the elevator convo
- Increased/Removed odds of certain Dead Center mourn lines

[Beel]
- Zoey's "Yoink" line can now also play when picking up Adrenaline.
- Added Nick's "Keep running, keep running." line to the Generic Runing to the Rescue Vehicle Response.

Update: Nov 10, 2024 @ 9:26am

- Actually fixed Survivors not playing Witch Chase lines when below 60HP (was fixed to 30HP, now they always play)
- Matched Ellis' Killsteal range requirements

Update: Nov 10, 2024 @ 8:37am

- Added IsNotHangingFromLedge & IsNotIncapacitated requirements to Ellis' Killsteal

[From Beel]
- Added 6 missing Coach Incoming lines when Warning about the incoming Horde (damn Coach got robbed with this one)
- Fixed Survivors not playing Witch Chase lines when below 60HP
- IsNotHangingFromLedge requirement is now added to responses using IsNotIncapacitated (it's the same thing anyways)