Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.2)
Showing 41-50 of 121 entries
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Update: May 1, 2024 @ 5:54am

SCM: Fixed the issue of skill node

Update: May 1, 2024 @ 4:57am

SCM: Removed smith requirement from units

Update: Apr 30, 2024 @ 8:20pm

SCM: Old normal landship has become Prototype Landship and has become RoR.

Update: Apr 24, 2024 @ 5:09pm

Rhox: And also will do nothing if Dauphine is under the Reikland faction

Update: Apr 24, 2024 @ 5:06pm

Rhox: Now Dauphine's skill will only forge alliance between Reikland when the Dauphine's faction is human

Update: Mar 19, 2024 @ 5:06am

Rhox: Another. RPFM dependency isn't working so damn

Update: Mar 19, 2024 @ 5:02am

Rhox: hotfix dummy issue

Update: Mar 10, 2024 @ 9:40am

Rhox: Fixed the issue of Ogg's skill giving wrong ability

Update: Mar 10, 2024 @ 7:00am

Rhox: Fixed the issue of the flood's fatigue effect not working.
Now this applies to the enemy armies at the turn start if they starts the turn in your land

Update: Mar 7, 2024 @ 9:32am

Rhox: Removed upkeep from Caravan Leader (Marienburg Caravan, Fooger Caravan, Mundvard Slaver)
His force was already exempt from it, but I don't know whether the associated unit's upkeep would cause issue or not