Stellaris

Stellaris

Sparble's Stellar Hyperconstructs [4.0.x]
Showing 31-40 of 48 entries
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Update: Dec 14, 2023 @ 5:44am

Update: Nov 23, 2023 @ 6:01am

- updated to 3.10.x
- small bug fixes

Update: Nov 3, 2023 @ 8:13am

- Major Bugfixes, see discord for patchnotes

Update: Oct 19, 2023 @ 3:10am

Update: Oct 13, 2023 @ 3:12am

- Whats this? Whats that? A new NON-HABITABLE Hyperstructure?!
- See discord for full patch notes

Update: Sep 21, 2023 @ 11:21am

- Added Planet Modifiers for gas giants that affect shellworlds built around them

- Stellar Nanite Disassembler Output increased (prev: 500 minerals, 250 alloys; now: 750 minerals, 500 alloys)

- Black Dwarf Planet Modifier added

- Dyson Spheres can now be upgraded to Stellar Harvesters

- Fallen Xenophile Empires will now have either a Freesphere or a Discworld as their capital, depending on their species' class

- Added localisation for names for planets, countries, systems and species

- Small localisation fixes

Update: Sep 15, 2023 @ 3:25am

- New Hyperstructure Added: Neutronium Compressor (you can finally get Cultrobium en masse, yay)
- New Technology added
- New Star Class added: Quark Stars
- Updated to Stellaris 3.9

Update: Sep 11, 2023 @ 5:20am

- Fixed a bug which caused assimilators & servitors' subspecies to be randomized
- New planet class added: Lava Planet/Planet Core

Update: Sep 6, 2023 @ 8:52am

- New Megastructure added: Freesphere
- New Technology Added: Freefall Environments
- New Origin Added: Freefall Utopia
- New Custom Districts for BWC-Megas added
- Polished & Improved all custom origins

Update: Sep 3, 2023 @ 12:20pm