Project Zomboid

Project Zomboid

LeaperZed
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Opdatering: 12. maj 2024 kl. 18:21

Opdatering: 12. maj 2024 kl. 13:00

Opdatering: 10. apr. 2024 kl. 12:12

Opdatering: 10. apr. 2024 kl. 11:55

Opdatering: 10. apr. 2024 kl. 6:55

Patch:
Possibly fixed an error regarding non-table null of zed object during command events

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Sandbox Option Update:
Added 3 modes
Leapers Mode Options

1 = Disable Leapers Skin and Animations
2 = Leapers Skin Only
3 = Leaper Skin and Animations (Default)

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Reduce the context menu cluster:
(temporary solution)
added a debug command, for @Velxra as they requested the contextmenu to be properly aligned with the default debug tools
i just dont have the time to properly do that now, but perhaps i will in the future.
this is just local var and it will revert whenever you re login

--this will toggle the leaper context menu
OvergrownZed.SetLeaperContext()

--turn ON leaper context menu
OvergrownZed.SetLeaperContext(true)

--turn OFF leaper context menu
OvergrownZed.SetLeaperContext(false)


oh btw! disabling this will also disable the leaper pointers
if youre not aware about this feature,
its basically a zed pointer and marker for leapers but only visible when you're using debug mode

Opdatering: 7. apr. 2024 kl. 10:01

Opdatering: 29. mar. 2024 kl. 3:29

Opdatering: 20. mar. 2024 kl. 8:51

Opdatering: 18. mar. 2024 kl. 7:45

Opdatering: 29. aug. 2023 kl. 1:12