The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[Rep] The Binding of Isaac: Epiphany
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Update: May 1, 2024 @ 2:44am

Update 6.1

- Reworked Chance Cube - The 'Risk' mechanic has been removed, and chance cube will now select a positive or negative effect based on the room and what is in it - The base chance for positive and negative effects is 50/50, with each point of luck the player has increasing the positive effect chance by 2% - Kin's Curse and Bad Company are now in the Ultra Secret pool - More Options added to Vault Shop pool - There's Options removed from Vault Shop pool - Updated the sprite for the sacrifice pedestal in TR Cain's unlock - Reworked the Overwhelming Odds challenge - Pickups and pedestals will now spawn normally - Treasure rooms are enabled - The player will automatically use Chance Cube periodically without consuming the pocket chance cube's charge - Every boss room the player will use Soul of the Lost - The Philstines now have unique background art - Revolt will now fill pits in the room when activating - Resprited Linen Shroud, Hell's Eye, Warm Coat and Tasty Pennies - Pain-o-Matic can no longer be activated using health - Added skin colour variations for TR Samson's fist animations, New Ropes and Stock Fluctuation - Added a unique pedestal sprite for items dropped by Midas cursed beggars - Added The Future dialogue for TR Lost - Broken Halo entry now makes a sound when it spawns - Added Spanish, Chinese and French translations - Adjusted phrasing of exclamation card EID --= BUG FIXES =-- - Fixed an issue where the Blue Key trinket would softlock the player when opening the Mausoleum door in TR Isaac's unlock - Fixed the DSS menu not saving certain settings - Fixed an issue where the TR Isaac unlock chest would not spawn when holding a chest altering trinket - Fixed Alabaster Box not working properly with TR Lost - Fixed an animation error where the multitool door opening sprite was overlaid on top of the regular key animation - Fixed an issue where Crown of Light never activated for TR Keeper - Fixed Pain-o-Matic not being visible in the DSS menu - Fixed TR Lost being able to pick up bone hearts - Fixed an issue where TR Lost would revive in the same room when triggering the mysterious paper trinket more than once - Fixed Savage Chains not working correctly when Car Battery is held - Fixed issues related to Cardiac Arrest's bleeding taking hearts in an incorrect order in certain scenarios - Fixed TR Lost sometimes appearing on fires when passing to other side of mirror - Fixed Mantle Shards, Dusty Chests and Tithe Box not having MAPI icons - Fixed Broken Halo spawn logic to prevent entries spawning in boss rooms and Home during ascent

Update: Apr 9, 2024 @ 2:34pm

Update 6.0.5

- Added My Little Unicorn and Gamekid to TR Lost's blacklisted items - Fixed an issue where Divine Remnants would be broken by purchasing spiked pickups (Pound of Flesh + Broken Halo) - Fixed an issue where Lost characters could use multiple devil deals to charge Broken Dice - Fixed an issue where purchasing spiked pickups as TR Lost would delete the whole shop - Fixed an issue where T. Fiend's splitting ability would trigger errors in specific circumstances - Fixed some EID entries - Made it possible to open dusty chests for free if turned into the Lost as another character - Number of contributions are now accurate in the community sprites section of the credits - Added more bags - Broken Orb can now consume held items - Fixed an issue where starting a TR character run on controller would make the character shoot a tear while loading - Divine Remnants no longer prevents red heart damage in certain scenarios (Slots, Blood Rights, etc) - Crooked penny will now delete Blighted Pedestals when used to avoid duplicating them - Fixed an issue where Blighted Dice would recharge itself if used with an empty inventory - Fixed an issue where TR Lost could use converter - Fixed an inescapable crawlspace - Fixed an issue where using D7 in a Broken Halo shop spawned a new set of deals on top of the old ones - Fixed an issue where you would be softlocked if the game was closed and re-opened in a Broken Halo shop - Fixed Binge Eater bag synergy not applying damage bonus for food items in same bag - Added more community costumes

Update: Apr 3, 2024 @ 3:16pm

Update 6.0.4

- Fixed an issue where TR Isaac could become unlocked without completing his unlock method - Fixed Savage Chains stat buffs persisting longer than intented - Fixed an issue where TR Lost retained perfection upon death - Fixed an issue with the Epiphany credits screen

Update: Apr 1, 2024 @ 3:53am

Update: Apr 1, 2024 @ 3:49am

Update 6.0.3

- Fixed TR Lost dying when trying to open Masoleum door under certain circumstances - Added an animation for opening doors and key blocks with a multitool - Golden Cobweb familiars no longer play a poof animation when spawining - Fixed Golden Abyss not working correctly - Fixed Mod Config Menu input settings not working - Fixed a bug which could cause save file overwriting when changing save files under certain conditions - Multitool can now only replace normal keys - Fixed Broken Orb starting uncharged if using Repentogon

Update: Mar 30, 2024 @ 12:42pm

Update 6.0.2

- Fixed an issue where restarting the game during TR Isaac's unlock quest and continuing the run would cause the game to lock up - Fixed several issues related to Dusty Chest - Fixed the issue with Tarnished Magdalene's unlock method for real this time

Update: Mar 30, 2024 @ 5:40am

Update 6.0.1

- Fixed an issue where Tarnished Lost's birthright wouldn't work correctly under certain circumstances - Fixed an issue where completing an Epiphany character unlock could cause the Drawn Card pickup to erroneously become unlocked - Fixed an issue with Tarnished Magdalene's unlock method - Fixed an issue where Repentogon-specific code could be executed while Repentogon wasn't installed - Fixed an issue where restarting the run during an Epiphany unlock method could cause the new run to start with the "NullPointerException" challenge active - Reduced the chance of encountering rooms containing the Tithe Box

Update: Mar 30, 2024 @ 5:34am

Update: Mar 30, 2024 @ 5:34am

Update: Mar 29, 2024 @ 10:01am

Wave 6 Release
Update 6.0
- Added Tarnished Lost and his associated unlocks - Tarnished Isaac's gameplay mechanics have been heavily reworked - Adjusted item pools for some items: - Mother's Shadow is now in the Curse, Red Chest, Greed Treasure and Ultra Secret pools - Final wishes is now in the Treasure, Secret and Greed Secret pools - Turnover is now in the Shop and Secret pools - Coin Case is now in the Shop, Secret, Old Chest and Greed Secret pools - Nothing is now in the Treasure, Secret and Swine Beggar (Retribution) pools - Thirty Pieces of Silver is now in the Devil pool, and is no longer in the Treasure pool - Removed broken pillar from the Greed Shop pool - Reworked Final Wishes: - Consumes the item closest to or held by Isaac and spawns pickups., - Consuming an item grants 3 'wishes'. - Whenever a pedestal item spawns, one wish is consumed and the pedestal will cycle between 2 different items. - Isaac can only have up to 5 wishes at any time, and future items cannot be consumed until a wish is used up. - Golden Final Wishes will cycle between 3 different items instead of 2 - The Philistines have recieved reworked AI and Sprites - The enemy previously known as the Philstine Warrior is now known as the Philstine Brute - The arena in Samson's unlock method now has new, unique background art - Updated the artwork of several achievements - Surprise Box now interacts with more pickup types - If Surprise Box is golden, it will now always spawn a golden item - Challenge Rebalancing: - Due the TR Isaac's rework, the challenge "One With Nothing" has been changed - Isaac will now have *all* of his items rolled down by 1 quality instead of a single item as previously - In the challenge "He Who Cast The First Stone", TR Samson's Slam attack now charges twice as fast - New Ropes is easier to complete in greed mode - Epiphany's custom item pools now remove items from circulation as they are spawned, similarly to how vanilla item pools function - When a player has Broken Dice in co-op, pedestals will now only become transparent if the player closest to the pedestal is holding Broken Dice - Fixed Printer incorrectly displaying cards as imprinted when they aren't during co-op - The pits of Broken Halo and Magdalene's unlock method now have animations - Added EID descriptions for golden Epiphany trinkets - Familiars affected by Golden Cobweb can no longer be erroneously damaged by spiked rocks - Updated TR Judas's birthright description - Fixed a bug where one of Descent's shadow clones hitting a Weaver from Fiend Folio would cause massive lag (thanks connor) - Fixed a bug where Empty Deck wouldn't correctly turn troll bombs into cards