Victoria 3

Victoria 3

[1.9]Ultra Historical Warfare
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Update: Sep 6 @ 5:12am

Hotfix :
- naval unit combat stats changes
- nerf to heavy weapons MO
- temporarily disabled landing craft tech effect
- fortification techs now gives flat defense instead of multiplicative modifier
- fixed syntax causing some modifier to last way too long

Update: Aug 24 @ 11:56am

hotfix :
- further increase the naval base limit from earlier techs

Update: Aug 16 @ 5:07am

hotfix : disabled all ship upgrades

Update: Aug 9 @ 4:08am

hotfix : strongly increased naval base cap from techs

Update: Aug 8 @ 8:14am

hotfix :
- wooden ships needs fruits to represent citrus fruits used against scorbut

Update: Jul 31 @ 11:36am

hotfix :
- fixed the logic for MOs to prevent exploits

Update: Jul 24 @ 12:56am

Military upkeep adjustements :
- peace time units upkeep consume 20% of their mobilized riffles/canons and 10% of their ammo
- no ammo costs before percussion cap tech

Update: Jul 22 @ 8:40am

Update: Jul 22 @ 12:46am

Update: Jul 22 @ 12:31am

hotfix : fixed a minor localization bug