Don't Starve Together

Don't Starve Together

[DST] Wharang (Tweaked)
Showing 1-10 of 17 entries
< 1  2 >
Update: Mar 31 @ 12:02pm

Version: 1.9.5

- Fixed Wharang's base movement speed not using value from settings after dodge

Update: Nov 29, 2023 @ 10:23am

Version: 1.9.4

- Added setting allowing to disable damaging aura

Update: Nov 25, 2023 @ 11:20am

Version: 1.9.3

- Added settings to configure sanity drain from negative auras and night
- Some settings have more options
- Mod configuration looks neater

Update: Nov 14, 2023 @ 10:33am

Version: 1.9.2

- Fixed Wharang's base damage not being used correctly from settings
- Fixed issue where gaining Soul Heart while using nightmare amulet would set Wharang's sanity to 0

Update: Sep 11, 2023 @ 8:21am

Version: 1.9.1

- Seeds should no longer be able to grow into flame apple causing crash

Update: Aug 1, 2023 @ 9:18am

Version: 1.9.0

- Winter form is only visual feature now
- Removed perks: damage reduction, immunity to fire, light, regen, not scaring "prey"
- Reworked souls system:

  • Soul Spirits required for level up 500 -> 100 + 2 per Soul Heart
  • Wharang will get Soul Spirits if entity dies within 5 second of being hit by her
  • Soul Spirits gained now scales with enemy health and damage instead of being dependant on tag
- Movement speed multiplier 1.3x -> 1x + 0.05x per 100 Soul Hearts (1.25x max)
- Default damage multiplier 0.8x -> 0.6x + 0.06x per 100 Soul Hearts (0.9x max)
- Transformed damage multiplier 1x -> 0.9x + 0.07x per 100 Soul Hearts (1.25x max)
- Side effect of aura damage scaling with Wharang's damage modifier
- Wharang no longer announces souls gain and level up
- Default max sanity 200 -> 150
- Changed speech lines when other characters try to pick up wharang's item that they can't use
- Night sanity drain multiplier 0.5x -> 0.75x
- Negative aura sanity drain multiplier 2x -> 1.5x
- Added options to configure damage and movement speed
- Fixed brightshade helm and void cowl animation bug

This one is mostly nerfs, but it's also offset by some buffs to late game
I might add options to toggle removed perks, but no promises, they are more problematic than simple value options

Update: Jul 16, 2023 @ 3:32pm

Version: 1.8.10

- Fan can no longer despawn
- Added option to change amount of Soul Spirits required for Soul Heart
- Some options have more settings now

If there will be a problem with starting existing world, try to reset mod settings

Update: Jul 14, 2023 @ 10:59am

Version: 1.8.9

- Movement speed multiplier ~1.5x -> 1.3x, doesn't scale (probably wasn't doing that in the first place)
- Wharang only takes less damage from freezing now (before overheating was included too)
- Dodge invulnerability is consistent regardless of the number of Soul Hearths 0.35 ~ 0.7 sec -> 0.6 sec
- Gumi Fan uses 300 -> 400
- Added small sanity regeneration to Fox Fire Amulet

Update: Jul 11, 2023 @ 2:03pm

Version: 1.8.8

- Light wasn't turned on, fixed that

Update: Jul 11, 2023 @ 5:34am

Version: 1.8.7

- Fixed case where creature attacking wharang wouldn't be hit by aura (example: bees)