Total War: ROME REMASTERED

Total War: ROME REMASTERED

Barbarian Engineering
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Update: Jul 7, 2023 @ 3:47pm

-Added new wall textures for carthaginian and egyptian culture.
-Added Settlers - peasant unit with 0 turn training time, but triple training cost and double upkeep of peasants - trainable in huge cities - used for redistributing population
-Added 'is_peasant' attribute to Peasants and Settlers. (unit counts for half it's size when reducing unrest, and is less likely to be added to rebel garrisons)

Update: Jul 3, 2023 @ 12:27pm

Barbarian stable progression changes:
-Barbarian Horse Skirmishers: increased moral (4 -> 6), armour (1 -> 2), cost (360 -> 400) and upkeep (90 -> 100)
-Barbarian Horse Skirmishers and Briton Scout Riders now trainable in cities
-Barbarian Noble Cavalry, Scythian Noble Archers and Scythian Cataphracts now trainable in large cities
-Scythian Horse Archers, Head Hunting Maidens and Scythian Noble Women moved to temple of Kolaksay
-Spanish Naked Fanatics and Bull Warriors moved to temple of Teutatis

Update: Jun 29, 2023 @ 1:01pm

Unit changes:
-Scutarii: increased moral (4 -> 6) and cost (430 -> 450)
-Silver Shield Legionaries: increased moral (8 -> 10) and cost (710- > 740), can be trained in large cities
-Scythian Noble Women: increased unit size to normal, cost (660 -> 760) and upkeep (130 -> 140)
-Spanish Naked Fanatics ground stat changed (2, -2, 3, 2) -> (2, 1, 0, -1)
-Numidian Noble Spearmen: increased range (50 -> 65) and ammunition (4 -> 6)
-Royal Peltasts: increased range (50 -> 65) , require huge cities for training
-Numidian missile progression changed (was archers -> slingers), now slingers -> archers
-Dacian Bastarnae require Sacred Circle of Hebeleysis for training.

Temple changes (new//old):
-Temple of Battle: T1 (+1 morale//---), T2 (+2 morale//+1 morale), T3 (+3 morale//+2 morale),
T4 (+4 morale//+3 morale), T5 (+4 morale, +1 armor, +1 heavy weapons//+4 morale)
-Temple of Battleforge: new T5 level (+7 happiness, +3 exp, +1 light weapons, +1 armour, +1 morale)
-Temple of Naval: T1 (+1 exp to ships//---), T2(+2 exp to ships//---), T3 (+3 exp to ships//---)
-Temple of Victory: T1 (+1 exp//---), T2(+2 exp//+1 exp), T3(+3 exp//+2 exp),
T4 (+1 happiness, +3 exp//+3 exp)
-Temple of Violence: T1 (+1 exp//---), T2(+2 exp//+1 exp), T3(+3 exp//+2 exp),
T4 (+3 exp, +1 morale//+3 exp)
-New Temple of Alexander: T1 (+1 law, +1 exp), T2 (+2 law, +2 exp), T3 (+3 law, +3 exp),
T4 (+4 law, +3 exp, +1 morale), T5 (+7 law, +3 exp, +2 morale)

Carthage’s starting navy increased.
Fixed a few trading resources not being correctly grouped together on remastered settings.