Garry's Mod

Garry's Mod

Grenade Detonation - Shootable HL2 Grenades
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Update: Jul 1, 2023 @ 1:53am

- Improved grenade owner logic

- Fixed some errors regarding NPCs and Player Grenade Carrying

Update: Jun 30, 2023 @ 12:24pm

- Fixed errors when player has no weapon in hand

Update: Jun 25, 2023 @ 10:29am

- Hitgroup workaround now only triggers on bullet damage

This prevents explosives and other sources of damage from triggering the grenade drop.

Update: Jun 25, 2023 @ 10:17am

- Fixed SMG grenade hitbox not using its own settings

Update: Jun 25, 2023 @ 1:27am

- Grammar is stupid

Update: Jun 24, 2023 @ 11:57pm

- Added a workaround for NPC models that lack proper chest and stomach hitgroups

Not all models support full hitgroups, meaning the grenade carry feature would not trigger. This setting should allow just about all models to support the feature.

Update: Jun 21, 2023 @ 2:29am

- Added support for SMG1 grenades

These use the same hitbox logic as regular grenades, but with a separate setting for the model. SMG1 grenades cannot become armed, they will only be detonated (uses the same damage requirement as grenades.)

- Added Player Grenade Carrying

Essentially the same as NPC Grenade carrying, but players who have a grenade in their inventory can now drop live grenades. Hitboxes use the same logic as NPC's, with the addition of the arm being a valid hitbox for players holding a grenade.

- Explosives now attribute the attacker and inflictor as the player/NPC that triggered the detonation and the weapon used (respectively)

Shooting a grenade (active/inactive) will set the attacker as the player, and the weapon they used as the inflictor (weapon used to kill)

Update: Jun 18, 2023 @ 5:09am

- Added setting to prevent Combine Elite's from dropping grenades

Update: Jun 18, 2023 @ 4:04am

Initial addon creation.