Stellaris

Stellaris

Daemonic Incursion - Knights of the Toxic God - Legacy
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Update: Feb 7 @ 1:40pm

version="3.14.15926.1"
Increased probability of the Hell event according to the chance settings.
Using mod_check_vars (reduced error.log improved performance)

Update: Jan 29 @ 12:15am

version="3.14.15926"
* Exclude individual_machine from toxic god
* Minor opts
* Re-added "Damn these Consequences" vanilla fix https://forum.paradoxplaza.com/forum/threads/stellaris-overtuned-bugs-3-10-e9b6.1621108/

Update: Nov 2, 2024 @ 7:04am

Init v3.14
* Removed "Damn these Consequences" vanilla fix https://forum.paradoxplaza.com/forum/threads/stellaris-overtuned-bugs-3-10-e9b6.1621108/

Update: Jul 2, 2024 @ 2:54pm

version="3.12.5"
Added replacing trigger has_toxic_knights_origin.
fix toxic_knights affected capital_hab buildings - added:
./buildings/00_capital_buildings.building_hab_major_capital
./buildings/00_capital_buildings.building_hab_system_capital
Conflicting mods must be reported.
Sync with ✔️ Ariphaos Patch

Update: May 30, 2024 @ 12:05pm

version="3.12.3"
+fix disappearing menu

Update: May 21, 2024 @ 2:19pm

Update: May 21, 2024 @ 11:53am

version="3.12.1.3"
minor improvements (e.g. deregister dmm button)

Update: May 19, 2024 @ 2:29pm

version="3.12.1.2"
minor fixes (error.log)

Update: May 19, 2024 @ 4:30am

Minor - missing loc

Update: May 18, 2024 @ 2:28pm

version="3.12.1.1"
more sync with Shroud Rising
more sync with Vanilla
lowering default difficulty