Scrap Mechanic

Scrap Mechanic

Bingo's Block Editor
Se afișează 21-30 din 166 intrări
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Actualizare: 27 iun. @ 7:05

Bugfix:

- Fixed client lift getting overwritten when host lift hasn't been placed

Actualizare: 27 iun. @ 6:59

Bugfix:

- Fixed client lift level not updating on reimport in multiplayer

Actualizare: 27 iun. @ 6:48

Bugfix:

- Fixed some lift hook bugs with multiplayer and editing between lifts
- Fixed axis disappearing between edits in multiplayer

Actualizare: 11 iun. @ 5:55

Hotfix:

- Interactable and joint settings resetting after export fixed

Actualizare: 10 iun. @ 15:07

Bugfix:

- Bugfix with the new export system sometimes missing things on re export
- Interactable effects will no longer disappear when re exporting

Actualizare: 10 iun. @ 11:40

Hotfix:

Further bugs with re-importing joints fixed

Actualizare: 9 iun. @ 14:33

Hotfix:

Bug with re-importing fixed

Actualizare: 9 iun. @ 13:28

Update 1.15.1:

- Updated the old method of exporting objects to a new system based on indexing and not random colours, this improves tool speed by quite a lot on a large selection.

- Updated old effect system, so now your fps will be higher when selecting a lot of objects.

- Smooth effects for joints.

Actualizare: 9 iun. @ 9:15

Bugfix:

- Bugfix with the queue system thinking a body is still updating when it isn't (makes the tool stop working after an export). This used to happen previously with certain vanilla and modded parts.

Actualizare: 2 iun. @ 7:06

Update 1.15:

- Added a preview option to show what your creation looks like before editing, this is available under "Show Preview" in the edit window
- Added the Auto Apply setting in the tool settings menu which toggles the auto applying when you use the movement, rotation or bounds controls
- Fixed more bugs with special instruction and queue system