Scrap Mechanic

Scrap Mechanic

Bingo's Block Editor
目前顯示第 21-30 項,共 166 項
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更新:6 月 27 日 @ 上午 7:05
Ben Bingo 發表

Bugfix:

- Fixed client lift getting overwritten when host lift hasn't been placed

更新:6 月 27 日 @ 上午 6:59
Ben Bingo 發表

Bugfix:

- Fixed client lift level not updating on reimport in multiplayer

更新:6 月 27 日 @ 上午 6:48
Ben Bingo 發表

Bugfix:

- Fixed some lift hook bugs with multiplayer and editing between lifts
- Fixed axis disappearing between edits in multiplayer

更新:6 月 11 日 @ 上午 5:55
Ben Bingo 發表

Hotfix:

- Interactable and joint settings resetting after export fixed

更新:6 月 10 日 @ 下午 3:07
Ben Bingo 發表

Bugfix:

- Bugfix with the new export system sometimes missing things on re export
- Interactable effects will no longer disappear when re exporting

更新:6 月 10 日 @ 上午 11:40
Ben Bingo 發表

Hotfix:

Further bugs with re-importing joints fixed

更新:6 月 9 日 @ 下午 2:33
Ben Bingo 發表

Hotfix:

Bug with re-importing fixed

更新:6 月 9 日 @ 下午 1:28
Ben Bingo 發表

Update 1.15.1:

- Updated the old method of exporting objects to a new system based on indexing and not random colours, this improves tool speed by quite a lot on a large selection.

- Updated old effect system, so now your fps will be higher when selecting a lot of objects.

- Smooth effects for joints.

更新:6 月 9 日 @ 上午 9:15
Ben Bingo 發表

Bugfix:

- Bugfix with the queue system thinking a body is still updating when it isn't (makes the tool stop working after an export). This used to happen previously with certain vanilla and modded parts.

更新:6 月 2 日 @ 上午 7:06
Ben Bingo 發表

Update 1.15:

- Added a preview option to show what your creation looks like before editing, this is available under "Show Preview" in the edit window
- Added the Auto Apply setting in the tool settings menu which toggles the auto applying when you use the movement, rotation or bounds controls
- Fixed more bugs with special instruction and queue system