Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Missions And Enemys Mod Pack Extension
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Update: Jun 23, 2023 @ 6:45pm

Update 1.6.2:
- Added 0.23.0 support -> To reduce the annying message when selecting mod "may be incompatible"...

Update: Jun 7, 2023 @ 5:36pm

Update 1.6:
- Decreased maximum mission disctances.
- Small adjustments

Update: Jun 5, 2023 @ 8:22pm

Update 1.5:

- Vanilla missions are now at default spawn rate
- Maltis Missions spawn ratios changed
- Increased asteroid counts in outer asteroid fields
- Repositioned mission locations
- Lowered Maltis Wanderer count
-> Maltis Missions will from now on be added to the vanilla pool which results in an overall higher mission count per system!
Please note that I am still working on finding the best mission spawn ratio.
But I didn't wanted to disable vanilla missions so yeah here they are beack^^.

Note that you have to get into a new system if you have an active save to notice these changes!

Update: Jun 4, 2023 @ 12:40pm

Update 1.4:
- Added ~15 new enemys on tier 1-4!

Update: Jun 3, 2023 @ 4:27am

Ûpdate 1.3:
Changed the existing Delivery missions to be hopefully more lucrative/satisfiying.
Plase note if you run into issues when installing the update, do update the core pack! Most likely you didn't got the new update from that which is required for this patch.

Update: Jun 2, 2023 @ 7:34pm

Update 1.3:
- Reballanced Mission rewards
- Bug fixes
- Code optimization

Update: Jun 2, 2023 @ 5:06pm

Update 1.2:
- Added support for new upcoming missions
- changed mission spawn rate compared to vanilla missions (lowerd a bit)

Update: May 31, 2023 @ 12:37pm

Update: May 31, 2023 @ 12:36pm

Update: May 31, 2023 @ 10:39am

Update 1.1:
- Fixed String Issues / Translation Issues when having the core mod active, too