Volcanoids

Volcanoids

Improved Turrets
Showing 1-7 of 7 entries
Update: Jun 1, 2023 @ 10:41pm

1.0.3

  • Changed underlying formula for turret module health calculations to bring max health down from 750 to 500
  • Corrected mistakes with some of the new turret module variants (SMG, Pistol, Shotgun) to where they wouldn't load the new ammo, or even loaded the wrong ammo
  • Corrected used icon for sniper turret ammo to the proper T2 (Explosive) one

Update: May 27, 2023 @ 9:55pm

1.0.2

  • Corrected bug with Titanium variant of the SMG turret module that prevented it from actually placing (it would place the normal Iron version)
  • Added new turret modules to "Defense" list so the Defense System Controller levers would work on them
  • Updated turret module descriptions so they're actually split on two lines
  • Updated some external facing icons I missed on the new turret modules

Update: May 23, 2023 @ 9:17pm

1.0.1

  • Changed logic around range calculation to round down to the nearest multiple of 5
  • SMG turret ammo range now has a hard cap at 50
  • Sniper turret ammo range has been reduced to 100

Update: May 19, 2023 @ 2:41pm

*sigh* Whatever. Mod page was still set to private.

Had a typo in the Shotgun Slug ammo file that was causing an incorrect effective range. As the mod page was still set to private, I didn't see the need to increment the version or leave change notes (initially).

Update: May 19, 2023 @ 2:41pm

Update: May 19, 2023 @ 2:40pm

1.0, First version

Update: May 19, 2023 @ 12:40pm

1.0, First version