Call of Duty: Black Ops III

Call of Duty: Black Ops III

CLASSIFIVE - Development Preview
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Update: Jun 5, 2023 @ 2:41am

Fixed Spawning with 5000000+ Points
Fixed MP5K PaP camo.

Sorry for double update.

Update: Jun 4, 2023 @ 10:54am

Clipping issues with chairs fixed


Known Issues: MP5K does not have a PaP camo, will be fixed in next update since its only minor and I don't exactly want to spam people with a double download

Elevator is blocked off, but does actually work if you noclip in, as I have accidentally left in some of the work from both the Warroom and the labs, however it is not accessible at the moment and cannot be accessed through normal means.

The following weapons have received fixes or changes:

MP5K

New Model
Sounds updated to fit BO3

G11

Sounds updated to fit BO3
New Model
Scope blur issue fixed

Python

Sounds updated to fit BO3
New Model
Pack-a-Punch no longer uses Dual Wield, instead uses more powerful single version

Update: May 28, 2023 @ 8:14pm

- Crashes when using another language should be fixed as the map is now compiled for all languages.

- Cold War Weapons removed, and replaced with BO1 Weapons. Some have updated models and textures, will continue to work on them to cover all weapons. Sounds will also be iterated upon to take advantage of BO3's sound systems.

- Further details to the map added

- Cold War perk Cans removed, replaced with better looking perk bottles

- Pack-A-Punch moved to boardroom, where the teleport would normally be. This will be moved down to the JFK room once I have completed that floor.

- A few optimisations have been made, some models now have LODS, and some of the lights now have culling applied.

Update: May 16, 2023 @ 2:43pm

Perk Limit increased
New details added
Various clipping issues fixed

Update: May 13, 2023 @ 10:36am