Age of Wonders 4

Age of Wonders 4

Skirmish Mod
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Opdatering: 27. apr. 2024 kl. 10:34

Skirmish Mod v1.14 update
- fixed Animal units not available for recruitment when Tome of Vigor is unlocked
- fixed costs for some animals
- Added "Mythic Recruitment Allowed" to "No limits" and "Walker's Delight" presets
- Enabled T3 item set in "Walker's Delight" preset

Opdatering: 19. apr. 2024 kl. 13:06

Skirmish Mod v1.13
- Added the four "Earthshape" spells to Player 1 (can be cast for 1 strategicoin, then the game can be reset through configuration menu to restore the coin). Also unlocked the Tome terraforming spells to allow players to fight on preferred terrain
- Item Forge: Moved the rings from armor sets to miscellaneous
- Added support for more than two players (for convenience, best to set teams before the game)
- Allowed city recruitment of all T1/2 Animals when unlocking Tome of Beasts, and all T3/4 Animals when unlocking the Tome of Vigor
- NEW MECHANIC: Mythic unit recruitment - There are five new structures on the strategic map (Menageries), one for each unit tier. If an appropriate configuration option is picked, these structures will offer recruitment of Ancient Wonder and other miscellaneous, otherwise unattainable units.

Opdatering: 24. mar. 2024 kl. 16:45

Skirmish Mod v1.12
- Removed morale loss on new turn when 2/3 of allies died
- Added a new midgame preset

Opdatering: 15. mar. 2024 kl. 13:16

Skirmish Mod v1.11
Fix issues with Necromancy-Souls and Summoning-Amplification swaps.
Move the Cryptblade from the T2 to T4 item set.
Fix RMG to spawn void around the play area.
Force spawning mountains in the middle of the arena.

Opdatering: 6. mar. 2024 kl. 13:16

v1.10
- Fixed crash on picking Pyromancy
- Fixed unit and spell costs (again)
- Updated unlocks for the new necromancy
- - Added separate summon spells for raisable units
- Added new configuration presets:
- - Low tech horde - 12 T1, 6 T2 units, 2 Tomes limit
- - No limits - 18 of each unit tier, 9 Tomes limit

Opdatering: 24. nov. 2023 kl. 11:51

Skirmish Mod v1.9 update:
- fix broken costs for T3+ units
- remove maintenance from Reaver Mercenary

Opdatering: 6. okt. 2023 kl. 13:27

v.1.8
- Introduce random Tome picks. You can now choose to pick a random Tome from either top tier available, or from all available Tomes.

Opdatering: 16. sep. 2023 kl. 4:08

1.7:
- Removed T2 units from "Summon Wild Animal" and T4 units from "Summon Greater Animal" pools
- Updated spell costs after Watcher Update
- Updated Tome unlock requirements to align with current game rules
- Reduced strategic movement cost to 1 to ensure the battle can take place on turn 1 (to prevent evolving units from upgrading on new turn)
- Made siege projects free

Opdatering: 27. juni 2023 kl. 1:40

v1.6
- remove all resources and incomes at game start
- fix costs of Tome of Necromancy strategic spells

Opdatering: 25. juni 2023 kl. 4:39

v1.5
Introducing Item Forge, where you can pick sets of hero equipment
- add a configuration menu to control which eq categories are permitted
Add previews for setting presets in configuration menu
Add "Late game 3v3" preset
Remove non-combat hero special skills from the skill pool