Rain World

Rain World

Parasitic Slugcat [0.4.761]
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Update: Jun 20, 2023 @ 1:33am

Changelog for 0.4.36
- Fixed the 2 new config options not doing anything

Update: Jun 20, 2023 @ 1:02am

Changelog for 0.4.35
- Vultures can now carry creatures without damaging them (press pick up while you're already charging)
- Adjusted Lizard and Vulture attack priorities
- Added more tutorial messages
- Slightly decreased lizard bite damage against controlled lizards

Update: Jun 19, 2023 @ 1:30am

Changelog for 0.4.34
- Added a marker that points at a player's controlled creature
- Added a thing to Vultures that allow them to use their thrusters for movement (only if all their wings are mostly broken)
- Added a simple mechanic to controlled Vultures that allows the user to fly between *chosen* rooms, with added tutorial messages for how to use it
- Added more triggers for social events from parasitized creatures

Update: Jun 17, 2023 @ 9:28pm

Changelog for 0.4.33
- Added a feature to controlled Lizards and Centipedes that prevents them from moving in solid tiles (does not guarantee you end up in the other side of a wall)
- Fixed an issue that caused controlled Vultures to constantly freeze in place when carrying slugcats

Update: Jun 17, 2023 @ 12:55am

Changelog for 0.4.32
- Snails can no longer be revived
- Fixed a few save file errors that can cause your campaign saves to go cuckoo (assuming you've been playing the campaigns with this mod on)

Update: Jun 16, 2023 @ 9:44pm

Changelog for 0.4.31
- Fixed a game freeze regarding slugcat carrying
- Fixed an issue caused by slugcat carrying when flying into a room as a Vulture

Update: Jun 16, 2023 @ 7:55am

Changelog for 0.4.3
- Lizards that use Cyan's ability to jump can now use it regardless of type
- Decreased all lizard bites against controlled lizards randomized range (controlled lizards have a range of 57 to 100 percent, while regular lizards now have 65 to 100 percent)
- Bite attraction's bite registration now accounts for the lizard's chunk radius + target's chunk radius (previously only target's chunk radius was accounted for)
- Lowered non-controlled lizards' damage factor against controlled lizards
- Changed how inputs are retrieved
- Significantly lowered the chances of Slugpups knowing of your existance
- Creatures that can carry players can now carry more than 1 (assuming it can), Lizards can carry 2 while Vultures can carry 3

Update: Jun 15, 2023 @ 6:40am

Changelog for 0.4.25
- Vultures and Lizards' limbs now heal when consuming creatures

Update: Jun 15, 2023 @ 6:14am

Changelog for 0.4.24
- Adjusted Vultures' nutrition to 75% (was always at 75%, but was mistakenly changed to 200%)

Update: Jun 15, 2023 @ 3:27am

Changelog for 0.4.23
- Fixed a game freeze when entering shelters after hibernating with a slugpup using creature dens