Rain World

Rain World

Parasitic Slugcat [0.4.761]
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Update: Mar 7, 2024 @ 3:05am

Changelog for 0.4.694
- A few bug fixes that i forgot what were exactly fixed
- Changed the world state (warning!!! no more waterfront or pre-collapse moon!!!)
- (Probably) Removed FP Dialogue until further notice
- Changed Cyan lizard's jump limit mechanic
- Fixed a game freeze when entering certain creature dens (without diverse shelters)
- Fixed incompatibility with Diverse Shelters (creature dens appear as the improved shelters properly now)

Update: Jan 24, 2024 @ 2:18am

Changelog for 0.4.693
- Improved Line Of Sight compatability
- Fixed an exception caused when hibernating with more than 1 parasitized creatures
- More food adjustments

Update: Jan 20, 2024 @ 6:42am

Changelog for 0.4.692
- Added tunnel boosting to Scavengers (kind of)
- Slightly changed Scavenger grab controls
- Adjusted creature expiration values
- Adjusted some creature nutrition values
- Creatures with no food now get removed from dens (unless the creature had no food to begin with, ie. mother spider)
- (Probably) Fixed a few game freezes
- Echos no longer spawn if the den used to save is in a room affected by the echo's presence

Update: Jan 3, 2024 @ 11:43pm

Changelog for 0.4.691
- Fixed an issue where Scavengers couldn't go down into tunnels
- Added a tutorial for how to use creature dens

Update: Jan 3, 2024 @ 6:17am

Changelog for 0.4.69
- Changed Strawberry Lizards to allow for marginally better ground movement
- Made Lizard tongues work better (including Strawberry Lizards)
- Creatures carrying slugcats no longer get hit by weapons thrown by them
- Restored Red Lizard's tongue
- Fixed Mushroom effect when controlling creatures
- Added a slow motion effect when a projectile starts flying towards a controlled Scavenger

Update: Jan 1, 2024 @ 7:47am

Changelog for 0.4.689
- Fixed hibernating in both a den and a shelter at the same time leading to a death screen (tested (only with non-border travel dens), but unsure)
- Remade the den hibernating conditions to allow for hibernating with other players (only tested with 2 individuals!)

Update: Jan 1, 2024 @ 2:02am

Changelog for 0.4.688
- Reworked Creature dens (not for border travel (yet?)) (not tested for custom regions!!!) (also untested for multiplayer!!!)
- Slightly reworked Centipedes, and some changes to movement based vision
- Creatures no longer respawn in dens that become occupied by parasitized creatures (they will respawn next cycle if the parasite stops occupying the den (probably...))
- If a (normal) creature spawns in a den, any other creatures that the den may contain (stored by the parasite) will now be eaten
- Made Vulture attacking and boosting more bearable to use while low health
- Added a remix option for friendly fire (solely disables Spears hitting parasitized creatures atm)

Update: Nov 25, 2023 @ 6:48am

Changelog for 0.4.687
- a few small lizard related changes
- fixed lizards not being able to grab severely injured centipedes
- a potential fix for some other issues or smth (the vulture crash maybe?)

Update: Nov 10, 2023 @ 10:15am

(helo sry for mod neglect, motivation was elsewhere!!!!)
Changelog for 0.4.686
- Fixed a bug regarding costless revival that made revived creatures die as soon as they are revived
- (UNTESTED) Slight changes to Expedition's Pursued burden, (probably) allowing for the Pursuer to actually find and attack the parasite's controlled creature
- (UNTESTED) Slight changes to Expedition's Hunted burden, allowing for creatures to see the parasite's controlled creature

Update: Oct 7, 2023 @ 11:55am

Changelog for 0.4.685
- fixed lizards not being able to jump while in water (should help with getting out of water)