Crusader Kings III

Crusader Kings III

COW-AGOT: 3D Models & Bigger Castles
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Update: Oct 25, 2023 @ 3:48pm

Update: Oct 2, 2023 @ 1:06pm

Update: Sep 21, 2023 @ 3:34pm

Update: Sep 16, 2023 @ 8:46am

Update: Sep 13, 2023 @ 2:00pm

Update: Sep 12, 2023 @ 1:17pm

Update: Sep 11, 2023 @ 6:28pm

  • Updated the mod to 1.10.1
  • Fixed the "The Dragon Never Dies" Decision for Aegon Bittersteel (in the Stepstones) so that the AI can't take it and so that it's not bugged
  • Added COW 3 Functionality
    • Castles can now be upgraded to Level 7
      • King's Landing (The Red Keep) starts as a Level 7 Castle
      • Old Town (Hightower) starts as a Level 6 Castle
      • These being the only Level 7 & Level 6 cities at game start is canon-accurate
    • I've added the COW3 Castle models, so Level 5, 6, & 7 castles have their own unique castle 3d models
      • This adds 18 new castle models to the game for the different regions of the map
    • I've added the COW3 Burge models, so Level 5, 6, & 7 castles are also surrounded by cities and larger walls
      • Each Level of Castle (5, 6, & 7) has its own unique 3d model for its walls
      • This adds 18 new Burge models to the game for the different regions of the map

Update: Aug 21, 2023 @ 11:51am

Fixes
- The Bittersteel/Targaryen Decision and Event are now restricted from the AI -> This should fix mod incompatibilities since AI can't use the decision or fire the event

NEW
Seagard - Includes the Booming Tower, Seagard Castle, and a city around Seagard -> Also includes custom Holding Art

Should be save game safe

Update: Aug 9, 2023 @ 3:57pm

Update: Aug 7, 2023 @ 6:10am