Squad
Shorabad
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Update: May 16, 2023 @ 11:17am

-fixed mismatching materials
-fixed asset placement bugs
-added more geometry round the church objective
-refined mesh height reduced floating meshes
-optimised landscape on the western side of the map
-added audio soundscapes
-added containers to port zone
-replaced snow weather with rainfall
-Added VFX to port zone
-Additional 3rd Objective point ?Admin?

Update: May 14, 2023 @ 1:34pm

-Increased ticket gain per flag capture to 150
-updated minimap
-updated mod thubnail
-fixed terrain jaggedness near pla spawn
-fixed vehicles rotation direction on spawn
-fixed terrain painting bugs

Update: May 9, 2023 @ 3:29pm

-Added cliff geometry for port
-Added cliff geometry for village
-Added cliff geometry for Checkpoint
-Added cliff geometry for Church

-Reworked paths up to church
-added additional material blending
- reworked landscape height
-added rocks and cover
-added more foliage and ground bushes

Update: May 7, 2023 @ 10:45am

Fixed material glitches on monastery and pipelines
Added functionality for random objectives port has been split into
-Objective A port north and south
-Objective B processing plant and apartments
-Objective C checkpoint and ilyod
-Objective D village and farmstead
-Objective E unchaged

-Optimised sublevels
-Smoothed out road height
-New farmstead objective zone
-Variation in wall height
-Hay assets in fields to add cover
-Removed rhib boat from pla faction
-Added extra zsl10 to PLA
-Removed 1 tank from each faction
-Added 2 grads to IMF
-Fixed mesh holes in stone fences
-Fixed trees having incorrect rotation
-Added more foliage and bushes
-Repositioned Entry Camera

Update: May 1, 2023 @ 12:12pm

Fixed helicopters blowing up on PLA spawn
Reduced spawn time availability of advanced IMF spawn
Fixed physics materials not being applied to correct materials

Update: Apr 30, 2023 @ 5:39pm

Reducing file size

Update: Apr 30, 2023 @ 5:31pm

Updated the thumbnail