Tabletop Simulator

Tabletop Simulator

Lorcana TCG - Scripted 1v1 Table
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Update: Oct 25, 2023 @ 10:48pm

Update: Oct 25, 2023 @ 10:00am

Update: Sep 11, 2023 @ 7:15pm

Update: Aug 1, 2023 @ 11:00am

-Added Ink, Quest, and Discard/Remove right-click options to cards and dice/tokens
These are the same functionality as the Scripting Button commands, but available as custom context menu items (right-click options).

-Auto Lore tracking is enabled by default.
You no longer need to click the check-box on the Lore Counter

There are a few under-the-hood changes as well, so please let me know if anyone runs into issues.

Update: Jul 31, 2023 @ 1:10pm

Update: Jul 29, 2023 @ 3:14pm

-New tool objects added
The Ink Top Tool can be clicked to automatically place the top card of your deck into your Inkwell, facedown and exerted.

The Scry Tool has four numbered buttons, which when clicked move your hand into your second hand zone, then draw that many cards. You can perform whatever action the card required, then use the two buttons to the right of the Scry Tool to either return the drawn cards to the top or to the bottom of your deck. When returning to the top, the left-most card in hand will be the top card of the deck. When returning to the bottom, the right-most card will be the bottom card of the deck.

-Scripted Questing now takes +Lore dice into account

-New 'Can't Ready Next Turn' tokens
Their functionality is also scripted!

-New -Strength dice

-Players will no longer be auto-promoted upon sitting
With the Deck Importer functional, players are highly encouraged to use that feature; please only manually promote players you trust.

Update: May 31, 2023 @ 11:52am

Update: May 25, 2023 @ 8:53am

Update: May 10, 2023 @ 6:53pm

Update: May 10, 2023 @ 2:04pm

-Playmat Selection moved to XML UI
Click the Lorcana symbol at the top right of the screen

-Deck List Importer has been added
Click the 'deck list icon' at the top right of the screen
Paste a deck code or link to a saved deck from Lorcania.com
Paste a link to a card back if you'd like a custom one
Click Import Deck
It will grab the deck info, create the deck in TTS, and fill out the info fields for each card

-Anti-griefing scripting added
Players can no longer delete the included tool objects (the 'zone tiles', lore counter, etc)

-Tool objects on the table are now locked by default
They can still be unlocked and moved to a prefered location (hover and press L to toggle Lock)

-Scripting Keys now default their selection to hovered objects if no cards are selected
Scripting 2 and 5 will still move all cards in their hand zone however
After using any Scripting Key, that player's selected objects will be cleared

-Scripting Button 4 will now additionally delete any of the included tokens or dice when selected/hovered
This is in addition to its usual function of moving selected cards/decks to the discard

-Reset Deck button has been added
When clicked, a confirmation box will appear; if confirmed:
All cards in that player's hands, discard, deck, and within their playmat area will be returned to their deck zone and combined then shuffled
All included tokens and dice on their playmat will be deleted
The 'Mulligan Buttons' will be restored
Their Lore Counter will be set to 0

-Color Selection Cubes have been added
Click the color coded cube to sit at that position
Works even when sitting in the grey/spectator seat
The cube will auto hide when someone sits there, and reappear when the seat is empty

-Snap Points in each Inkwell area have been removed
The automated Ink scripting (Scripting 10 and Options > Game Keys > Ink Top of Deck) sill places the cards in the appropriate spot

-Inkwell Validation added
When using Scripting 10, the card's 'inkability' (if it has an Inkwell icon/flourish) will be checked
This value is set in the card's GMNotes and is automatically added when using the Deck Importer